VisualC/SDLmain/SDLmain_VS2010.vcxproj
author Sam Lantinga <slouken@libsdl.org>
Thu, 20 Jan 2011 18:04:05 -0800
changeset 5062 e8916fe9cfc8
parent 5039 fc26fb7e20af
child 5117 16a326715f39
permissions -rw-r--r--
Fixed bug #925

Changed "win32" to "windows"
     1 <?xml version="1.0" encoding="utf-8"?>
     2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     3   <ItemGroup Label="ProjectConfigurations">
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     6       <Platform>Win32</Platform>
     7     </ProjectConfiguration>
     8     <ProjectConfiguration Include="Debug|x64">
     9       <Configuration>Debug</Configuration>
    10       <Platform>x64</Platform>
    11     </ProjectConfiguration>
    12     <ProjectConfiguration Include="Release_NoSTDIO|Win32">
    13       <Configuration>Release_NoSTDIO</Configuration>
    14       <Platform>Win32</Platform>
    15     </ProjectConfiguration>
    16     <ProjectConfiguration Include="Release_NoSTDIO|x64">
    17       <Configuration>Release_NoSTDIO</Configuration>
    18       <Platform>x64</Platform>
    19     </ProjectConfiguration>
    20     <ProjectConfiguration Include="Release|Win32">
    21       <Configuration>Release</Configuration>
    22       <Platform>Win32</Platform>
    23     </ProjectConfiguration>
    24     <ProjectConfiguration Include="Release|x64">
    25       <Configuration>Release</Configuration>
    26       <Platform>x64</Platform>
    27     </ProjectConfiguration>
    28   </ItemGroup>
    29   <PropertyGroup Label="Globals">
    30     <ProjectName>SDLmain</ProjectName>
    31     <ProjectGuid>{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}</ProjectGuid>
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    33   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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    35     <ConfigurationType>StaticLibrary</ConfigurationType>
    36     <UseOfMfc>false</UseOfMfc>
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    38   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|Win32'" Label="Configuration">
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    44     <UseOfMfc>false</UseOfMfc>
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    46   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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    50   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|x64'" Label="Configuration">
    51     <ConfigurationType>StaticLibrary</ConfigurationType>
    52     <UseOfMfc>false</UseOfMfc>
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    54   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    55     <ConfigurationType>StaticLibrary</ConfigurationType>
    56     <UseOfMfc>false</UseOfMfc>
    57   </PropertyGroup>
    58   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    59   <ImportGroup Label="ExtensionSettings">
    60   </ImportGroup>
    61   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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    85   <PropertyGroup Label="UserMacros" />
    86   <PropertyGroup>
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    89     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
    90     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
    91     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
    92     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|Win32'">.\Release_NOSTDIO\</OutDir>
    93     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|Win32'">.\Release_NOSTDIO\</IntDir>
    94     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|x64'">$(Platform)\$(Configuration)\</OutDir>
    95     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|x64'">$(Platform)\$(Configuration)\</IntDir>
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    97     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
    98     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
    99     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
   100   </PropertyGroup>
   101   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   102     <PreBuildEvent>
   103       <Message>Making sure basic SDL headers are in place...</Message>
   104       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   105 echo Copying SDL_config_windows.h to SDL_config.h...
   106 copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   107 :SDLCONFIGOKAY
   108 
   109 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   110 echo Creating stub SDL_revision.h file...
   111 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   112 :SDLREVISIONOKAY</Command>
   113     </PreBuildEvent>
   114     <ClCompile>
   115       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   116       <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   117       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   118       <StringPooling>true</StringPooling>
   119       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   120       <FunctionLevelLinking>true</FunctionLevelLinking>
   121       <PrecompiledHeader>
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   123       <WarningLevel>Level3</WarningLevel>
   124       <SuppressStartupBanner>true</SuppressStartupBanner>
   125       <CompileAs>Default</CompileAs>
   126     </ClCompile>
   127     <Lib>
   128       <OutputFile>.\Release\SDLmain.lib</OutputFile>
   129       <SuppressStartupBanner>true</SuppressStartupBanner>
   130     </Lib>
   131   </ItemDefinitionGroup>
   132   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
   133     <Midl>
   134       <TargetEnvironment>X64</TargetEnvironment>
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   136     <ClCompile>
   137       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   138       <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   139       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   140       <StringPooling>true</StringPooling>
   141       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   142       <FunctionLevelLinking>true</FunctionLevelLinking>
   143       <PrecompiledHeader>
   144       </PrecompiledHeader>
   145       <PrecompiledHeaderOutputFile>.\Release/SDLmain.pch</PrecompiledHeaderOutputFile>
   146       <WarningLevel>Level3</WarningLevel>
   147       <SuppressStartupBanner>true</SuppressStartupBanner>
   148       <CompileAs>Default</CompileAs>
   149     </ClCompile>
   150     <Lib>
   151       <OutputFile>$(IntDir)SDLmain.lib</OutputFile>
   152     </Lib>
   153   </ItemDefinitionGroup>
   154   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|Win32'">
   155     <PreBuildEvent>
   156       <Message>Making sure basic SDL headers are in place...</Message>
   157       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   158 echo Copying SDL_config_windows.h to SDL_config.h...
   159 copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   160 :SDLCONFIGOKAY
   161 
   162 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   163 echo Creating stub SDL_revision.h file...
   164 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   165 :SDLREVISIONOKAY</Command>
   166     </PreBuildEvent>
   167     <ClCompile>
   168       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   169       <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   170       <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;NDEBUG;_WINDOWS;NO_STDIO_REDIRECT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   171       <StringPooling>true</StringPooling>
   172       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   173       <FunctionLevelLinking>true</FunctionLevelLinking>
   174       <PrecompiledHeader>
   175       </PrecompiledHeader>
   176       <WarningLevel>Level3</WarningLevel>
   177       <SuppressStartupBanner>true</SuppressStartupBanner>
   178       <CompileAs>Default</CompileAs>
   179     </ClCompile>
   180     <Lib>
   181       <OutputFile>.\Release_NOSTDIO\SDLmain.lib</OutputFile>
   182       <SuppressStartupBanner>true</SuppressStartupBanner>
   183     </Lib>
   184   </ItemDefinitionGroup>
   185   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|x64'">
   186     <Midl>
   187       <TargetEnvironment>X64</TargetEnvironment>
   188     </Midl>
   189     <ClCompile>
   190       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   191       <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   192       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;NO_STDIO_REDIRECT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   193       <StringPooling>true</StringPooling>
   194       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   195       <FunctionLevelLinking>true</FunctionLevelLinking>
   196       <PrecompiledHeader>
   197       </PrecompiledHeader>
   198       <PrecompiledHeaderOutputFile>.\Release_NOSTDIO/SDLmain.pch</PrecompiledHeaderOutputFile>
   199       <WarningLevel>Level3</WarningLevel>
   200       <SuppressStartupBanner>true</SuppressStartupBanner>
   201       <CompileAs>Default</CompileAs>
   202     </ClCompile>
   203     <Lib>
   204       <OutputFile>$(IntDir)SDLmain.lib</OutputFile>
   205     </Lib>
   206   </ItemDefinitionGroup>
   207   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
   208     <PreBuildEvent>
   209       <Message>Making sure basic SDL headers are in place...</Message>
   210       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   211 echo Copying SDL_config_windows.h to SDL_config.h...
   212 copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   213 :SDLCONFIGOKAY
   214 
   215 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   216 echo Creating stub SDL_revision.h file...
   217 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   218 :SDLREVISIONOKAY</Command>
   219     </PreBuildEvent>
   220     <ClCompile>
   221       <Optimization>Disabled</Optimization>
   222       <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   223       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   224       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
   225       <PrecompiledHeader>
   226       </PrecompiledHeader>
   227       <WarningLevel>Level3</WarningLevel>
   228       <SuppressStartupBanner>true</SuppressStartupBanner>
   229       <DebugInformationFormat>OldStyle</DebugInformationFormat>
   230       <CompileAs>Default</CompileAs>
   231     </ClCompile>
   232     <Lib>
   233       <OutputFile>.\Debug\SDLmain.lib</OutputFile>
   234       <SuppressStartupBanner>true</SuppressStartupBanner>
   235     </Lib>
   236   </ItemDefinitionGroup>
   237   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
   238     <Midl>
   239       <TargetEnvironment>X64</TargetEnvironment>
   240     </Midl>
   241     <ClCompile>
   242       <Optimization>Disabled</Optimization>
   243       <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   244       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   245       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   246       <PrecompiledHeader>
   247       </PrecompiledHeader>
   248       <PrecompiledHeaderOutputFile>.\Debug/SDLmain.pch</PrecompiledHeaderOutputFile>
   249       <WarningLevel>Level3</WarningLevel>
   250       <SuppressStartupBanner>true</SuppressStartupBanner>
   251       <DebugInformationFormat>OldStyle</DebugInformationFormat>
   252       <CompileAs>Default</CompileAs>
   253     </ClCompile>
   254     <Lib>
   255       <OutputFile>$(IntDir)SDLmain.lib</OutputFile>
   256     </Lib>
   257   </ItemDefinitionGroup>
   258   <ItemGroup>
   259     <ClCompile Include="..\..\src\main\windows\SDL_windows_main.c" />
   260   </ItemGroup>
   261   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   262   <ImportGroup Label="ExtensionTargets">
   263   </ImportGroup>
   264 </Project>