author Holmes Futrell <>
Fri, 18 Jul 2008 17:53:54 +0000
changeset 2364 e321b52dee8f
parent 2330 3458c74b5fab
child 2777 6f260584df22
permissions -rw-r--r--
These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!)

There is currently no audio recording support -- my iPod Touch doesn't have a microphone to test this with.
     2 Wish list for the 1.3 development branch:
     5  * Add a way to register custom events
     6  * Add internal support for adding video modes and refresh rates
     7  * Support querying and setting refresh rate with video modes
     8  * Add mousewheel events (new unified event architecture?)
     9  * DirectInput joystick support needs to be implemented
    10  * Be able to enumerate and select available audio and video drivers
    11  * Fullscreen video mode support for Mac OS X
    12  * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
    13  * Shaped windows, windows without borders
    14  * Multiple windows, multiple display support
    15  * SDL_INIT_EVENTTHREAD on Windows and MacOS?
    16  * Add a timestamp to events
    17  * Add audio input API
    18  * Add hardware accelerated scaled blit
    19  * Add hardware accelerated alpha blits
    20  * Redesign blitting architecture to allow blit plugins
    21  * Add modifier state to key and button events
    23 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
    24 int and evaluate all the rest of the datatypes.  This is the only place
    25 we should do it though, since the 1.2 series should not break binary
    26 compatibility in this way.
    28 Requests:
    29  * PCM and CDROM volume control (deprecated, but possible)