README.DC
author Holmes Futrell <hfutrell@umail.ucsb.edu>
Fri, 18 Jul 2008 17:53:54 +0000
branchgsoc2008_iphone
changeset 2364 e321b52dee8f
parent 1462 c17d82103614
permissions -rw-r--r--
These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!)

There is currently no audio recording support -- my iPod Touch doesn't have a microphone to test this with.
     1 SDL for Dreamcast (beta2)
     2 
     3 	BERO
     4 	berobero@users.sourceforge.net 
     5 
     6 	http://www.geocities.co.jp/Playtown/2004/
     7 
     8 this work with kos-newlib
     9 http://sourceforge.net/projects/dcquake/
    10 
    11 compile
    12 - source environ.sh (from the KOS distribution)
    13 - make -f Makefile.dc
    14 
    15 compile with gl support
    16 - install latest libgl from http://sourceforge.net/projects/dcquake/
    17 - uncomment GL=1 in Makefile.dc
    18 - make -f Makefile.dc clean
    19 - make -f Makefile.dc
    20 
    21 install
    22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
    23 
    24 changelog:
    25 
    26 beta2
    27 - OpenGL support
    28 - Hardware page flip support
    29 
    30 beta
    31 - thread, timer don't tested so much.
    32 - not support OpenGL