src/video/wincommon/SDL_lowvideo.h
author Sam Lantinga
Sun, 29 Apr 2001 23:00:03 +0000
changeset 13 e30a8ce27c22
parent 0 74212992fb08
child 145 29a638dc26db
permissions -rw-r--r--
Fixed double-mouse event bug on Windows using OpenGL
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@devolution.com
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 #ifndef _SDL_lowvideo_h
    29 #define _SDL_lowvideo_h
    30 
    31 #include <windows.h>
    32 
    33 #include "SDL_sysvideo.h"
    34 
    35 /* Hidden "this" pointer for the video functions */
    36 #define _THIS	SDL_VideoDevice *this
    37 
    38 #define DDRAW_FULLSCREEN() 						\
    39 (									\
    40 	((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
    41 	((SDL_VideoSurface->flags & SDL_OPENGL    ) != SDL_OPENGL    ) && \
    42 	(strcmp(this->name, "directx") == 0)				\
    43 )
    44 
    45 #define DINPUT_FULLSCREEN() 						\
    46 (									\
    47 	((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
    48 	(strcmp(this->name, "directx") == 0)				\
    49 )
    50 
    51 /* The main window -- and a function to set it for the audio */
    52 extern const char *SDL_Appname;
    53 extern HINSTANCE SDL_Instance;
    54 extern HWND SDL_Window;
    55 extern const char *SDL_windowid;
    56 
    57 /* Variables and functions exported to other parts of the native video
    58    subsystem (SDL_sysevents.c)
    59 */
    60 /* Called by windows message loop when system palette is available */
    61 extern void (*WIN_RealizePalette)(_THIS);
    62 
    63 /* Called by windows message loop when the system palette changes */
    64 extern void (*WIN_PaletteChanged)(_THIS, HWND window);
    65 
    66 /* Called by windows message loop when losing or gaining gamma focus */
    67 extern void (*WIN_SwapGamma)(_THIS);
    68 
    69 /* Called by windows message loop when a portion of the screen needs update */
    70 extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
    71 
    72 /* Called by windows message loop when the message isn't handled */
    73 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
    74 
    75 /* The window cursor (from SDL_sysmouse.c) */
    76 extern HCURSOR SDL_hcursor;
    77 
    78 /* The bounds of the window in screen coordinates */
    79 extern RECT SDL_bounds;
    80 
    81 /* Flag -- SDL is performing a resize, rather than the user */
    82 extern int SDL_resizing;
    83 
    84 /* Flag -- the mouse is in relative motion mode */
    85 extern int mouse_relative;
    86 
    87 /* This is really from SDL_dx5audio.c */
    88 extern void DX5_SoundFocus(HWND window);
    89 
    90 #endif /* SDL_lowvideo_h */