sdl2.pc.in
author Jay Petacat <jay@jayschwa.net>
Sun, 22 Mar 2020 20:09:14 -0400
changeset 13667 daed33b4f74a
parent 7876 d6373384b5ce
child 13729 89a457159af4
permissions -rw-r--r--
Do not overwrite window surface created by driver

If a driver's implementation of CreateWindowFramebuffer sets the window
surface, use that rather than overwriting it. A driver may set the window
surface if data cannot be passed via the CreateWindowFramebuffer output
parameters (e.g. surface palette colors).
     1 # sdl pkg-config source file
     2 
     3 prefix=@prefix@
     4 exec_prefix=@exec_prefix@
     5 libdir=@libdir@
     6 includedir=@includedir@
     7 
     8 Name: sdl2
     9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    10 Version: @SDL_VERSION@
    11 Requires:
    12 Conflicts:
    13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
    14 Libs.private: @SDL_STATIC_LIBS@
    15 Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@