README.DC
author Sam Lantinga <slouken@libsdl.org>
Thu, 02 Mar 2006 07:46:24 +0000
changeset 1460 d79e6b0c2c19
parent 509 dad72daf44b3
child 1462 c17d82103614
permissions -rw-r--r--
*** empty log message ***
     1 SDL for Dreamcast (beta2)
     2 
     3 	BERO
     4 	berobero@users.sourceforge.net 
     5 
     6 	http://www.geocities.co.jp/Playtown/2004/
     7 
     8 this work with kos-newlib
     9 http://sourceforge.net/projects/dcquake/
    10 
    11 compile
    12 - edit KOS_BASE in Makefie.dc for your enviroment
    13 - make -f Makefile.dc
    14 
    15 FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
    16 - overwrite thread/*.c to kos-1.1.7/kernel/thread
    17 - rebuild kos
    18 
    19 compile with gl support
    20 - install latest libgl from http://sourceforge.net/projects/dcquake/
    21 - uncomment GL=1 in Makefile.dc
    22 - make -f Makefile.dc clean
    23 - make -f Makefile.dc
    24 
    25 install
    26 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
    27 
    28 changelog:
    29 
    30 beta2
    31 - OpenGL support
    32 - Hardware page flip support
    33 
    34 beta
    35 - thread, timer don't tested so much.
    36 - not support OpenGL
    37