2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
28 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
29 /* System dependent library loading routines */
34 #include "begin_code.h"
35 /* Set up for C function definitions, even when using C++ */
40 /* This function dynamically loads a shared object and returns a pointer
41 * to the object handle (or NULL if there was an error).
42 * The 'sofile' parameter is a system dependent name of the object file.
44 extern DECLSPEC void *SDL_LoadObject(const char *sofile);
46 /* Given an object handle, this function looks up the address of the
47 * named function in the shared object and returns it. This address
48 * is no longer valid after calling SDL_UnloadObject().
50 extern DECLSPEC void *SDL_LoadFunction(void *handle, const char *name);
52 /* Unload a shared object from memory */
53 extern DECLSPEC void SDL_UnloadObject(void *handle);
55 /* Ends C function definitions when using C++ */
59 #include "close_code.h"
61 #endif /* _SDL_loadso_h */