docs.html
author Sam Lantinga <slouken@libsdl.org>
Wed, 15 Dec 2004 01:02:20 +0000
changeset 1014 cfcb2e1c36eb
parent 840 6013fddf4c91
child 1124 4a061326d752
permissions -rw-r--r--
Added change log notes
     1 <HTML>
     2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
     3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000">
     4 
     5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
     6 <P>
     7 This source is stable, and is fully tested on all supported platforms.<br>
     8 Please send bug reports or questions to the SDL mailing list:<br>
     9 <a href="http://www.libsdl.org/mailing-list.php"
    10         >http://www.libsdl.org/mailing-list.php</a><br>
    11 The latest stable release may be found on the
    12 	<a href="http://www.libsdl.org/">SDL website</A>.
    13 </P>
    14 <P>
    15 
    16 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
    17 <P>
    18 
    19 <H2>
    20 Major changes since SDL 1.0.0:
    21 </H2>
    22 <UL>
    23 	<LI> 1.2.8: Fixed pitch vs width bug in SDL_SaveBMP() (thanks Jonathan!)
    24 	<LI> 1.2.8: Build ALSA support when building RPM files
    25 	<LI> 1.2.8: Added support for MacOS X Xcode environment (thanks Eric!)
    26 	<LI> 1.2.8: Fixed compiling SDL under Linux 2.6.9 (thanks Stephane!)
    27 	<LI> 1.2.8: Added m68k assembly routines for endianness conversion
    28 	<LI> 1.2.8: Added OSMesa support to the Atari port (thanks Patrice!)
    29 	<LI> 1.2.8: Fixed MacOS X mouse coordinate inversion (thanks Eric!)
    30 	<LI> 1.2.8: Fixed Win32 window centering when resettting video mode (thanks Gautier!)
    31 	<LI> 1.2.8: Fixed DirectInput intitialization with SDL_WINDOWID (thanks Trevor!)
    32 	<LI> 1.2.8: Fixed NSWindow release count bug on MacOS X (thanks Bob!)
    33 	<LI> 1.2.8: Video modes are sorted by width first, then by height
    34 	<LI> 1.2.8: Improved Atari audio drivers (thanks Patrice!)
    35 	<LI> 1.2.8: Improved OSS audio support, contributed by OpenSound.com
    36 	<LI> 1.2.8: Added MacOS X menu options for SDL apps built without a nib (thanks Max!)
    37 	<LI> 1.2.8: aRts audio driver has been renamed "arts" instead of "artsc"
    38 	<LI> 1.2.8: Added thread support on RISC OS (thanks Alan!)
    39 	<LI> 1.2.8: Added support for UTF-8 window titles on MacOS X (thanks Tomas!)
    40 	<LI> 1.2.8: Set XV_AUTOPAINT_COLORKEY property for X11 YUV support (thanks Christian!)
    41 	<LI> 1.2.8: Updated libtool support to libtool 1.5.8
    42 	<LI> 1.2.8: Fixed problem compiling without nasm with new versions of gcc
    43 	<LI> 1.2.8: Check for malloc() returning NULL in a few places
    44 	<LI> 1.2.8: Added 4/6 channel surround sound support on ALSA (not 3D audio)
    45 	<LI> 1.2.8: Added SDL_FB_BROKEN_MODES environment variable
    46 	<LI> 1.2.8: Fixed memory corruption when allocating large surfaces (fails now)
    47 	<LI> 1.2.8: Show correct joystick names on Windows (thanks Eckhard!)
    48 	<LI> 1.2.8: Added a CoreAudio driver for MacOS X (thanks Max!)
    49 	<LI> 1.2.8: Added support for right handed modifier keys on Panther (thanks Eric!)
    50 	<LI> 1.2.8: Finally fixed OpenGL coordinate inversion on MacOS X (thanks Eric!)
    51 	<LI> 1.2.8: Worked around a crash in aRts audio detection (thanks Yves!)
    52 	<LI> 1.2.8: Lots more Atari video fixes (thanks Patrice!)
    53 	<LI> 1.2.8: Allow UTF-8 strings in X11 window captions
    54 	<LI> 1.2.8: Fixed basic type collision on Tru64 (thanks Hayashi!)
    55 	<LI> 1.2.8: Improved keyboard and mouse handling on BeOS (thanks Marcin!)
    56 	<LI> 1.2.8: Added missing window manager and OpenGL functions on BeOS
    57 	<LI> 1.2.8: Fixed resuming CD-ROM playback on Windows (thanks Andreas!)
    58 	<LI> 1.2.8: Fixed compiling on IRIX 5.3
    59 	<LI> 1.2.8: Fixed crash if software stretch is used on hardware surfaces
    60 	<LI> 1.2.8: Fixed crash on exit in framebuffer console driver
    61 	<LI> 1.2.8: Added support for logical joysticks on Linux
    62 	<LI> 1.2.8: Added OpenGL accum buffer support on MacOS X (thanks Christian!)
    63 	<LI> 1.2.8: Fixed pixmap leak in X11 cursor code (thanks Paul!)
    64 	<LI> 1.2.8: Fixed compilation problems with newer versions of gcc
    65 	<LI> 1.2.8: Updated QNX support for QNX6 (thanks Mike!)
    66 	<LI> 1.2.8: Fixed testdyngl crash on Windows (thanks Damien!)
    67 	<LI> 1.2.8: Compile most of the blitter assembly on Opteron
    68 	<LI> 1.2.8: Compile CPU detection code on Opteron
    69 	<LI> 1.2.8: Fixed floating point exception with Linux 2.6 joysticks
    70 	<LI> 1.2.8: Fixed toggling SDL_NOFRAME on X11 video modes
    71 	<LI> 1.2.8: Fixed loading ESD and aRts function pointers
    72 	<LI> 1.2.8: IRIX uses libGL.so, not libGL.so.1
    73 	<LI> 1.2.8: Fixed typo in fatal signal handling code
    74 	<LI> 1.2.8: Fix potential deadlock in MacOS X joystick code
    75 	<LI> 1.2.8: Build FSAA code on all versions of MacOS X (thanks tigital!)
    76 	<LI> 1.2.8: Avoid using kernel headers for byte swapping macros
    77 	<LI> 1.2.7: Added a test program for dynamically loading OpenGL
    78 	<LI> 1.2.7: Increased sensitivity of the Windows joystick driver 
    79 	<LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows 
    80 	<LI> 1.2.7: Added fullscreen toggle support in testwm for Windows, etc. 
    81 	<LI> 1.2.7: Fixed mouse focus events after resetting video mode on Windows 
    82 	<LI> 1.2.7: Added colorkey blit tests to testvidinfo (thanks Mike!) 
    83 	<LI> 1.2.7: Added video hardware acceleration support on QNX (thanks Mike!) 
    84 	<LI> 1.2.7: SDL no longer sets a fatal signal handler for SIGPIPE 
    85 	<LI> 1.2.7: Fixed modifier key state on MacOS X (thanks Max!) 
    86 	<LI> 1.2.7: Added support for remote XVideo (thanks Frederic!) 
    87 	<LI> 1.2.7: Try to use higher refresh rate by default in DirectX driver (thanks Dmitry!) 
    88 	<LI> 1.2.7: Fixed static linking on MacOS X (thanks Max!) 
    89 	<LI> 1.2.7: Various Atari video driver improvements (thanks Patrice!) 
    90 	<LI> 1.2.7: Fixed compiling with broken Linux 2.6 headers 
    91 	<LI> 1.2.7: Fixed mouse cursor visibility and focus events on MacOS X (thanks Max!) 
    92 	<LI> 1.2.7: Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!) 
    93 	<LI> 1.2.7: Fixed problems with CD-ROM audio playback on MacOS X 10.1 
    94 	<LI> 1.2.7: Added dynamic GL library loading to MacOS Carbon support (thanks Anders!) 
    95 	<LI> 1.2.7: Added the ability to hide the cursor in the DirectFB driver (thanks Pete!) 
    96 	<LI> 1.2.7: Added minor cleanup for Embedded Visual C++ 3.0 (thanks Andy!) 
    97 	<LI> 1.2.7: Fixed high CPU usage with ALSA audio driver (thanks Michel!) 
    98 	<LI> 1.2.7: Added function to create RWops from const memory: SDL_RWFromConstMem() 
    99 	<LI> 1.2.7: Fixed compiling with ALSA 1.0 (thanks Stephane!) 
   100 	<LI> 1.2.7: Added YUV overlay support on BeOS (thanks Andrew!) 
   101 	<LI> 1.2.7: Fixed build problems with newer versions of automake
   102 	<LI> 1.2.7: Fixed MacOS X libtool framework support (thanks Max!) 
   103 	<LI> 1.2.7: Added CPU feature detection functions to SDL_cpuinfo.h
   104 	<LI> 1.2.7: Fixed illegal instruction crash using 3DNow on Intel processors 
   105 	<LI> 1.2.7: Fixed asm issues with mmx.h and gcc 3.3 (thanks Stephane!) 
   106 	<LI> 1.2.7: Updated libtool support so Mingw32 builds work. 
   107 	<LI> 1.2.7: Disable screen saver in Windows DIB video driver 
   108 	<LI> 1.2.7: Added Atari CD-ROM support (thanks Patrice!) 
   109 	<LI> 1.2.7: Fixed crash calling app defined window proc (thanks Scott!) 
   110 	<LI> 1.2.7: Fixed long long constant warnings in GCC 3.3.1 (thanks Stephane!) 
   111 	<LI> 1.2.7: Added configure.in support for K*BSD (thanks Robert!) 
   112 	<LI> 1.2.7: Added QNX package and audio fixes (thanks Mike!) 
   113 	<LI> 1.2.7: Fixed joystick open problems on BSD (thanks SUGIMOTO!) 
   114 	<LI> 1.2.7: Fixed X11 mode line crash with only one video mode (thanks Alan!) 
   115 	<LI> 1.2.6: Fixed bugs in the Nano-X video driver
   116 	<LI> 1.2.6: Fixed use of SDL with XInitThreads()
   117 	<LI> 1.2.6: Added MMX and 3DNow! optimized alpha blitters (thanks Stephane!)
   118 	<LI> 1.2.6: Turned dynamic loading of ESD and aRts on by default
   119 	<LI> 1.2.6: Fixed fullscreen mouse click bug in Quartz events (thanks Max!)
   120 	<LI> 1.2.6: Added an environment variable SDL_VIDEO_WINDOW_POS for MacOS X
   121 	<LI> 1.2.6: Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA support (thanks Shawn and Ryan!)
   122 	<LI> 1.2.6: Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
   123 	<LI> 1.2.6: Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject()
   124 	<LI> 1.2.6: Added new Atari audio drivers (thanks Patrice!)
   125 	<LI> 1.2.6: Added more-than-three mouse button support for the Quartz target
   126 	<LI> 1.2.6: Fixed compile problem in SDL_stretch.c with gcc 3.3
   127 	<LI> 1.2.6: Added initial support for RISC OS (thanks Peter and Alan!)
   128 	<LI> 1.2.6: Improved video mode selection under XFree86 (thanks Despair!)
   129 	<LI> 1.2.6: Added support for HID sliders wheels and dials on MacOS X
   130 	<LI> 1.2.6: Added m68k assembly routines for audio mixing (thanks Patrice!)
   131 	<LI> 1.2.6: Updated FreeBSD joystick USBHID support (thanks Matthew!)
   132 	<LI> 1.2.6: Fixed video intitialization problem on Qtopia (thanks David!)
   133 	<LI> 1.2.6: Fixed refresh rate issue with XFree86 4.3.0 (thanks Stephen!)
   134 	<LI> 1.2.6: Fixed lost cursor bug under MacOS X (thanks Darrell!)
   135 	<LI> 1.2.6: Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
   136 	<LI> 1.2.6: Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
   137 	<LI> 1.2.6: Cth converted the MMX audio mixing routines to VC++ syntax
   138 	<LI> 1.2.6: David MacCormack fixed a bug in window sizing with Windows menus
   139 	<LI> 1.2.6: Enable the glXGetProcAddressARB code on X11 (fixes NVidia issues)
   140 	<LI> 1.2.6: Added support for SDL_WM_GrabInput and SDL_WM_IconifyWindow on Qtopia (thanks David!)
   141 	<LI> 1.2.6: Almost completely rewritten and improved QNX code (thanks Mike and Julian!)
   142 	<LI> 1.2.6: Fixed left/right shift detection on Windows (thanks Mike!)
   143 	<LI> 1.2.6: Fixed invalid memory access in DGA video driver (thanks ldb!)
   144 	<LI> 1.2.6: Generate an expose event on MacOS X after power save (thanks Darrell!)
   145 	<LI> 1.2.6: Updated Atari port for new system headers (thanks Patrice!)
   146 	<LI> 1.2.6: Linux joystick cleanups from Alan Swanson
   147 	<LI> 1.2.6: *BSD joystick cleanups from Wilbern Cobb
   148 	<LI> 1.2.6: Worked around Visual C++ 7 optimizer bug in blit code
   149 	<LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!)
   150 	<LI> 1.2.6: Updated for DirectDB 0.9.15 (thanks Denis!)
   151 	<LI> 1.2.6: Fixed building SDL DLL with Watcom C++ (thanks Jean-Pierre)
   152 	<LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
   153 	<LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!)
   154 	<LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!)
   155 	<LI> 1.2.6: Fixed potential dropped events under DirectInput
   156 	<LI> 1.2.6: Fixed alpha blending bug (thanks Glenn!)
   157 	<LI> 1.2.6: Fixed joystick detection on Windows XP (thanks Maciej!)
   158 	<LI> 1.2.6: Fixed a crash blitting RLE surfaces to RLE surfaces
   159 	<LI> 1.2.6: Fixed mouse warp position bug with offset video modes
   160 	<LI> 1.2.6: Fixed windows event handling for ActiveX controls
   161 	<LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!)
   162 	<LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
   163 	<LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) 
   164 	<LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) 
   165 	<LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) 
   166 	<LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11
   167 	<LI> 1.2.5: Fixed mouse focus problems caused by X11 'unclutter' hack 
   168 	<LI> 1.2.5: Applied John's fix for left-handed mice under Windows. 
   169 	<LI> 1.2.5: Gamepads and other HID devices should work under MacOS X 
   170 	<LI> 1.2.5: Fixed missing cursor after shadow buffer flip (thanks Jan!) 
   171 	<LI> 1.2.5: Updated MacOS projects with "enums as int" build option 
   172 	<LI> 1.2.5: Added -benchmark flag to testvidinfo for testing video speed 
   173 	<LI> 1.2.5: Added accelerated YUV code to DirectFB driver (thanks Denis!) 
   174 	<LI> 1.2.5: Command line apps on MacOS X go to forground (thanks Max!) 
   175 	<LI> 1.2.5: Fixed aRts runtime sound daemon detection 
   176 	<LI> 1.2.5: Improved the Nano-X video support (thanks Greg!) 
   177 	<LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique) 
   178 	<LI> 1.2.5: Added compile-time checking for the size of enums 
   179 	<LI> 1.2.5: Fixed offset bug in hardware accelerated fills and blits 
   180 	<LI> 1.2.5: Fixed serious bugs in BSD HID joystick code (thanks Krister!) 
   181 	<LI> 1.2.5: Added project files for embedded Visual C++ 4.0 
   182 	<LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5) 
   183 	<LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts 
   184 	<LI> 1.2.5: Added the environment variable SDL_VIDEO_X11_WMCLASS 
   185 	<LI> 1.2.5: Fullscreen windows are always topmost in Windows 
   186 	<LI> 1.2.5: Fixed mouse grab going fullscreen to windowed in Windows 
   187 	<LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 
   188 	<LI> 1.2.5: Fixed Quartz mouse motion and window centering bugs 
   189 	<LI> 1.2.5: Updated configure.in for automake 1.6.2 
   190 	<LI> 1.2.5: Fixed building Windows DLL with latest native Cygwin tools 
   191 	<LI> 1.2.5: Added a way to get the Windows OpenGL context in SDL_syswm.h 
   192 	<LI> 1.2.5: Removed DDFLIP_WAIT flag from DirectX flip for performance 
   193 	<LI> 1.2.5: Zeroed SDL_Surface::unused1 so glSDL will work on stock SDL 
   194 	<LI> 1.2.5: Only modifier key state is noted when X11 window opens 
   195 	<LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) 
   196 	<LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha 
   197 	<LI> 1.2.5: Added pthread detection for HP-UX 11.X 
   198 	<LI> 1.2.5: SDL_Init(SDL_INIT_JOYSTICK) on MacOS X works with no joystick 
   199 	<LI> 1.2.5: Fixed DirectX software surface memory leak 
   200 	<LI> 1.2.5: Fixed video initialization crash on Windows CE 
   201 	<LI> 1.2.5: Updated the QNX audio code for QNX 6.2 (thanks Travis!) 
   202 	<LI> 1.2.5: Fixed building with pthread and pth support on UNIX 
   203 	<LI> 1.2.5: Added detection of several joysticks to Linux code 
   204 	<LI> 1.2.5: Fixed thread detection and joystick code for NetBSD 
   205 	<LI> 1.2.5: Added support for audio in the Atari port (thanks Patrice!) 
   206 	<LI> 1.2.5: Added check for ENOMEDIUM to the Linux CDROM code 
   207 	<LI> 1.2.5: Added YUV hardware acceleration on MacOS X (thanks Darrell!) 
   208 	<LI> 1.2.5: Fixed building shared libraries on MacOS X (thanks Max!) 
   209 	<LI> 1.2.5: Use secondary audio buffers in DirectSound by default 
   210 	<LI> 1.2.5: Fixed window tab on Windows taskbar after application quit 
   211 	<LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows 
   212 	<LI> 1.2.5: Added Zaurus PDA (Qtopia) support by David Hedbor 
   213 	<LI> 1.2.5: Removed README.OpenBSD - SDL works out of the box on OpenBSD 
   214 	<LI> 1.2.5: Fixed crash in QZ_SetCaption() (thanks Darrell) 
   215 	<LI> 1.2.5: Updated ALSA audio support for ALSA 0.9 
   216 	<LI> 1.2.5: Don't build RPM archives with ALSA library dependencies 
   217 	<LI> 1.2.5: SDL_PollEvent()/SDL_WaitEvent() return values now match docs 
   218 	<LI> 1.2.4: Added initial support for Atari (thanks Patrice!)
   219 	<LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0
   220 	<LI> 1.2.4: SDL now compiles and works cleanly on stock BSDI
   221 	<LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!)
   222 	<LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension
   223 	<LI> 1.2.4: Incorporated XFree86 extension libraries into the source
   224 	<LI> 1.2.4: Dynamically load sound daemon audio drivers on UNIX
   225 	<LI> 1.2.4: David Snopek added Borland compiler support
   226 	<LI> 1.2.4: Updated for Watcom and LCC compilers (thanks Jean-Pierre)
   227 	<LI> 1.2.4: Added a YUV overlay test program (thanks Jon!)
   228 	<LI> 1.2.4: Fixed gamma ramps in DirectX windowed and OpenGL modes
   229 	<LI> 1.2.4: John Popplewell fixed mousewheel support on Windows
   230 	<LI> 1.2.4: Disabled QueryPerformanceCounter() due to problems on Win2K
   231 	<LI> 1.2.4: Fixed Windows OpenGL mouse cursor/position mismatch bug
   232 	<LI> 1.2.4: Fixed display settings with ALT-tab and OpenGL on Windows
   233 	<LI> 1.2.4: Fixed timeout in Linux condition variable implementation
   234 	<LI> 1.2.4: Fixed bug in joystick detection code under Linux
   235 	<LI> 1.2.4: Fix crash with Linux supermount fstab entries (thanks Erno!)
   236 	<LI> 1.2.4: Fixed X11 crash updating rectangles of zero height (thanks Mattias!)
   237 	<LI> 1.2.4: Fixed spurious keypress at startup on BeOS
   238 	<LI> 1.2.4: MacOS audio locking has been implemented by Ryan Gordon
   239 	<LI> 1.2.4: Fixed "short jump out of range" error in MMX code (thanks Steven)
   240 	<LI> 1.2.4: Specify the SDL API calling convention (C by default)
   241 	<LI> 1.2.4: Updated autogen.sh for new versions of automake
   242 	<LI> 1.2.4: Fixed SDL 1.1 RPM dependency problem (thanks Edward!)
   243 	<LI> 1.2.3: Added X11 Xinerama support - fullscreen starts on screen 0
   244 	<LI> 1.2.3: Added platform independent OpenGL header - SDL_opengl.h
   245 	<LI> 1.2.3: Fixed flashing the screen when creating a window on BeOS
   246 	<LI> 1.2.3: Added double-buffering support for SVGAlib (thanks Kutak!)
   247 	<LI> 1.2.3: Fixed crash when using double-buffering with DGA
   248 	<LI> 1.2.3: Fixed resuming a paused CD on Win2K (thanks Aragorn)
   249 	<LI> 1.2.3: Improved MacOS international keyboard handling (thanks Max!)
   250 	<LI> 1.2.3: Added support for the GNU Pth thread lib (thanks Mandin!)
   251 	<LI> 1.2.3: Added the Undo key for the Atari keyboard (thanks Mandin!)
   252 	<LI> 1.2.3: Fixed XVideo on GeForce by using last available adaptor
   253 	<LI> 1.2.3: Added CD-ROM support for BSD/OS (thanks Steven!)
   254 	<LI> 1.2.3: Added library version information to the Windows DLL
   255 	<LI> 1.2.3: Added initial support for EPOC/Symbian OS (thanks Hannu!)
   256 	<LI> 1.2.3: Added a joystick driver for MacOS X (thanks Max!)
   257 	<LI> 1.2.3: Improved MacOS X international keyboard handling
   258 	<LI> 1.2.3: Added support for DirectFB video on Linux (thanks Denis!)
   259 	<LI> 1.2.3: Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
   260 	<LI> 1.2.3: Fixed the system dependent SDL_WINDOWID hack on Windows
   261 	<LI> 1.2.3: Added 640x480 as a scaled resolution for NTSC/PAL output 
   262 	<LI> 1.2.3: Added support for TV output on the Linux PlayStation Beta
   263 	<LI> 1.2.3: Added initial NVidia acceleration on framebuffer console
   264 	<LI> 1.2.3: Fixed audio format selection for OpenBSD (thanks Peter!)
   265 	<LI> 1.2.2: Fixed crash when quitting fullscreen mode on MacOS X
   266 	<LI> 1.2.2: Fixed fullscreen mouse events on MacOS X
   267 	<LI> 1.2.2: Now returns an error if unable to open audio on BeOS
   268 	<LI> 1.2.2: Fixed keyboard input translation on WinCE (thanks Rainer!)
   269 	<LI> 1.2.2: Now gets correct keyboard state when starting up on X11
   270 	<LI> 1.2.2: Improved the DGA 2.0 and framebuffer console drivers
   271 	<LI> 1.2.2: Improved the OpenBSD port (native audio default, etc.)
   272 	<LI> 1.2.2: Improved OSS audio driver support, thanks to 4Front Tech.
   273 	<LI> 1.2.2: Improved X11 fullscreen support, works better with KDE
   274 	<LI> 1.2.2: Improved SDL_GetTicks() resolution on W2K (thanks Holger!)
   275 	<LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
   276 	<LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
   277 	<LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
   278 	<LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
   279 	<LI> 1.2.1: Added MacOS X Project Builder projects (thanks Darrell!)
   280 	<LI> 1.2.1: Added initial support for Quartz video (thanks Darrell!)
   281 	<LI> 1.2.1: Disabled Linux /dev/event joystick interface by default
   282 	<LI> 1.2.1: Added native OpenBSD audio driver (thanks vedge!)
   283 	<LI> 1.2.1: Added detection of Open Sound System on Solaris x86
   284 	<LI> 1.2.1: Added initial support for Nano-X (thanks Hsieh-Fu!)
   285 	<LI> 1.2.1: Fixed endian detection on IA64 architectures (thanks Bill!)
   286 	<LI> 1.2.1: Added --disable-dga configure option to disable DGA
   287 	<LI> 1.2.1: Fixed stuck keys when changing the video mode
   288 	<LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
   289 	<LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
   290 	<LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
   291 	<LI> 1.2.1: Added support for building under Cygwin on Windows
   292 	<LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)
   293 	<LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS
   294 	<LI> 1.2.0: Added initial support for HP-UX (thanks Stephanie)
   295 	<LI> 1.2.0: Added initial support for BSDI (thanks Kurt)
   296 	<LI> 1.2.0: Fixed blitting 32-bit ARGB images to SDL_OPENGLBLIT screens
   297 	<LI> 1.2.0: Fixed automake build dependencies (thanks Markus!)
   298 	<LI> 1.2.0: Added 24 bpp support to software YUV display functions
   299 	<LI> 1.2.0: Don't bomb trying to get DGA mouse on XFree86 4.0
   300 	<LI> 1.2.0: Added initial support for OSF/Tru64 (thanks Anders)
   301 	<LI> 1.1.8: Fixed joystick hat motion on MacOS
   302 	<LI> 1.1.8: Don't detect mouse and keyboard as joystick on MacOS
   303 	<LI> 1.1.8: Check for OpenGL 1.2 before using 16-bit SDL_OPENGLBLIT
   304 	<LI> 1.1.8: Added support for /dev/sound/* in Linux 2.4
   305 	<LI> 1.1.8: Fixed crash when blitting to RLE encoded surfaces
   306 	<LI> 1.1.8: Fixed 8-bit audio on MacOS X
   307 	<LI> 1.1.8: Fixed keyboard handling on MacOS X and MacOS classic
   308 	<LI> 1.1.8: Fixed mouse cursor visibility when switching apps on MacOS
   309 	<LI> 1.1.8: Implemented semaphore support on MacOS X
   310 	<LI> 1.1.8: Worked around broken sem_getvalue() on MacOS X
   311 	<LI> 1.1.8: Fixed 16-bit big-endian audio on MacOS X and MacOS classic
   312 	<LI> 1.1.8: Fixed mutex locking on Linux glibc 2.0
   313 	<LI> 1.1.8: SDL_Quit() removes the parachute signal handlers
   314 	<LI> 1.1.8: Added NAS audio server support (thanks Erik!)
   315 	<LI> 1.1.8: Added SDL_NOFRAME for frameless windows (thanks Andreas)
   316 	<LI> 1.1.8: Added support for resizable windows on MacOS
   317 	<LI> 1.1.8: Added a function to query the surface clip rectangle
   318 	<LI> 1.1.8: Added a function to query the current event filter
   319 	<LI> 1.1.8: The X11 XVideo adapter is now locked (thanks Jeffrey)
   320 	<LI> 1.1.8: Improved the speed of fullscreen OpenGL on Windows
   321 	<LI> 1.1.8: Added ELO touchscreen support for fbcon (thanks Alex)
   322 	<LI> 1.1.8: Added accelerated MacOS X OpenGL support
   323 	<LI> 1.1.8: Surface lock and unlock operations can now be nested
   324 	<LI> 1.1.8: Optimized fillrect for PPC video memory (thanks Mattias)
   325 	<LI> 1.1.8: Work around "blackout" problem with XVideo acceleration
   326 	<LI> 1.1.8: Obtain correct key state on X11 focus (thanks Mattias)
   327 	<LI> 1.1.8: Fixed keyboard handling on the framebuffer console
   328 	<LI> 1.1.8: Added basic support for VGA16 framebuffer console
   329 	<LI> 1.1.8: Open a new virtual terminal if possible on fbcon
   330 	<LI> 1.1.8: Fixed default audio driver on FreeBSD (thanks Maxim)
   331 	<LI> 1.1.8: Fixed joystick crash on Windows (thanks Pete)
   332 	<LI> 1.1.7: Expanded documentation from the SDL Documentation Project
   333 	<LI> 1.1.7: Report X11 client message events if SYSWMEVENTS enabled
   334 	<LI> 1.1.7: Added support for a single hat on Windows joysticks
   335 	<LI> 1.1.7: The gamma ramp routines now take arrays of Uint16 values
   336 	<LI> 1.1.7: Added initial support for QNX RTP (thanks Patrick)
   337 	<LI> 1.1.7: Added ALSA sound driver (thanks Patrick Trainor)
   338 	<LI> 1.1.7: Added aRts UNIX sound driver (thanks Neil Stevens)
   339 	<LI> 1.1.7: Get keyboard modifier state on input focus on Win32
   340 	<LI> 1.1.7: SDL_ConvertSurface() now accepts SDL_RLEACCEL as a flag
   341 	<LI> 1.1.7: Added initial UnixWare 7 support (thanks rr)
   342 	<LI> 1.1.7: Added working YUY -> RGB conversion code (thanks Eugene)
   343 	<LI> 1.1.7: Fixed video initialization crash on IRIX
   344 	<LI> 1.1.7: Fixed MacOS fullscreen palette code (thanks Darrell)
   345 	<LI> 1.1.7: Fixed background brush flicker on Win32 (thanks Gautier)
   346 	<LI> 1.1.7: Fixed incorrect pitch when switching to window on Win32
   347 	<LI> 1.1.7: Fixed memory leak when switching video modes on Win32
   348 	<LI> 1.1.7: Init of fbcon shouldn't automatically set graphics mode
   349 	<LI> 1.1.6: Allow SDL_VIDEO_INIT when built without thread support
   350 	<LI> 1.1.6: Fixed palette problems with non-X11 fullscreen displays
   351 	<LI> 1.1.6: Fixed Win32 crash with SDL_OPENGLBLIT and GL functions
   352 	<LI> 1.1.6: Improved default MacOS millisecond time resolution
   353 	<LI> 1.1.6: Fixed X11 overlapping endian blit bug (thanks Mattias)
   354 	<LI> 1.1.6: Fixed starting directory on BeOS (thanks Samuel)
   355 	<LI> 1.1.6: Integrated FreeBSD SVGAlib support (thanks folks)
   356 	<LI> 1.1.6: Fixed middle-button handling on DirectInput
   357 	<LI> 1.1.6: Added SDL_GetThreadID() to get a specific thread's ID
   358 	<LI> 1.1.6: Worked around a crash in pthreads on RedHat 7
   359 	<LI> 1.1.6: Fixed a brown-bag crash in clipping code
   360 	<LI> 1.1.5: Convert from '/' to ':' opening files on MacOS
   361 	<LI> 1.1.5: Clean up empty output files on Win32 and MacOS 
   362 	<LI> 1.1.5: Run command dialog if command key on startup on MacOS
   363 	<LI> 1.1.5: Initial NetBSD support (thanks Krister Walfridsson)
   364 	<LI> 1.1.5: Expanded the YUV overlay to handle odd (ATI) hardware
   365 	<LI> 1.1.5: Fixed MacOS GL attribute selection (thanks Darrell)
   366 	<LI> 1.1.5: Implemented gamma correction on 8-bit hardware displays
   367 	<LI> 1.1.5: Performed logical/physical palette split (thanks Mattias)
   368 	<LI> 1.1.5: Added initial MacOS X support (thanks Stan)
   369 	<LI> 1.1.5: SDL_WarpMouse() now works on BeOS (thanks Christian)
   370 	<LI> 1.1.5: Windows GDI driver now supports 565 modes (thanks Ben)
   371 	<LI> 1.1.5: Correctly load OpenGL extensions on Win32 (thanks Beosil)
   372 	<LI> 1.1.5: Fixed crash with some threaded audio drivers
   373 	<LI> 1.1.5: Audio is now closed in SDL_Quit(), if necessary
   374 	<LI> 1.1.5: Win32 version now uses MSVC multi-threaded DLL runtime
   375 	<LI> 1.1.5: Replaced useless SDL_SetClipping() with SDL_SetClipRect()
   376 	<LI> 1.1.5: Added a flag to YUV overlays to show hardware support
   377 	<LI> 1.1.5: Added SDL_WasInit() to see what is currently initialized
   378 	<LI> 1.1.5: YUV overlays can now be accelerated with DirectX
   379 	<LI> 1.1.5: YUV overlays now have working pitch (thanks Vivien)
   380 	<LI> 1.1.5: Prompt the user if MacOS mode change may damage hardware
   381 	<LI> 1.1.5: Fixed DrawSprocket video mode lists and mode changes
   382 	<LI> 1.1.5: Added DrawSprocket acceleration of colorkey blits
   383 	<LI> 1.1.5: MacOS event handling is much more responsive by default
   384 	<LI> 1.1.5: MacOS modifier keys now generate key events
   385 	<LI> 1.1.5: Mattias Engdegård did the "Great Alpha Flip"
   386 	<LI> 1.1.5: Added SDL_DisplayFormatAlpha() for fast alpha blits
   387 	<LI> 1.1.5: Added SDL_MapRGBA() and SDL_GetRGBA() to handle alpha
   388 	<LI> 1.1.5: SDL_SetAlpha() now accepts the SDL_RLEACCEL flag
   389 	<LI> 1.1.5: Blit semantics involving alpha are now well defined
   390 	<LI> 1.1.5: Added support for X11 DirectColor visuals for gamma API
   391 	<LI> 1.1.5: Added initial AmigaOS support (thanks Gabriele Greco)
   392 	<LI> 1.1.5: Added an initial gamma correction API (thanks Daniel)
   393 	<LI> 1.1.5: Disable DGA mouse while X11 application is iconified
   394 	<LI> 1.1.5: Allow 16-bit audio on Solaris (thanks Mattias)
   395 	<LI> 1.1.5: Added RLE acceleration of alpha blits (thanks Mattias)
   396 	<LI> 1.1.5: New documentation from the SDL Documentation Project
   397 	<LI> 1.1.4: Work around window resize bug in KDE 1.2
   398 	<LI> 1.1.4: Command-click is interpreted as right click on MacOS
   399 	<LI> 1.1.4: Removed ESounD detection on Solaris
   400 	<LI> 1.1.4: Updated to libtool 1.3.5 and latest config.guess
   401 	<LI> 1.1.4: testgl now works on 8-bit displays under X11
   402 	<LI> 1.1.4: SDL_WINDOWID hack now works with OpenGL on Linux
   403 	<LI> 1.1.4: Builds correctly on UNIX without X11 installed
   404 	<LI> 1.1.4: Fixed default GL driver loading on Win32
   405 	<LI> 1.1.4: Implemented fullscreen toggle on BeOS (thanks David)
   406 	<LI> 1.1.4: No longer use DirectDraw with OpenGL modes on Win32
   407 	<LI> 1.1.4: Added support for 320x200x8 in SVGAlib (thanks Michele)
   408 	<LI> 1.1.4: Implemented resizable windows on BeOS (thanks David)
   409 	<LI> 1.1.4: RLE colorkey encoding reduces memory use (thanks Mattias)
   410 	<LI> 1.1.4: The CD track length variable is now 32-bits (thanks Martin)
   411 	<LI> 1.1.4: Fixed crashing bug in Win32 semaphores (thanks Markus)
   412 	<LI> 1.1.4: Disabled aggresive gcc optimizations on X86
   413 	<LI> 1.1.4: Added support for blitting with GL (thanks Daniel Vogel)
   414 	<LI> 1.1.4: Improved the speed of the 16-bit colorkey copy blit
   415 	<LI> 1.1.4: Fixed pthread condition variable timeout
   416 	<LI> 1.1.3: Use timeGetTime() instead of GetTickCount() on Win32
   417 	<LI> 1.1.3: Release mouse when popped out of fullscreen on X11
   418 	<LI> 1.1.3: IRIX 6.5 and FreeBSD 4.0 are now officially supported
   419 	<LI> 1.1.3: Added optimization flags when compiling on x86 with gcc
   420 	<LI> 1.1.3: On BeOS, change to app directory when launched by Tracker
   421 	<LI> 1.1.3: Hold the option key on launch to get dialog on MacOS
   422 	<LI> 1.1.3: Added DrawSprockets on MacOS (thanks Darrell Walisser)
   423 	<LI> 1.1.3: Added support for Linux 2.4 input interface (HID)
   424 	<LI> 1.1.3: Fixed 24-bpp blits on big-endian systems (thanks Mattias)
   425 	<LI> 1.1.3: Don't try to use DGA mouse support on XFree86 4.00
   426 	<LI> 1.1.3: Don't create an X11 shared memory buffer for GL displays
   427 	<LI> 1.1.3: Framebuffer console acceleration disabled (broken) on G200
   428 	<LI> 1.1.3: Allow maximize on resizable Win32 surfaces (thanks Randi)
   429 	<LI> 1.1.3: Much faster RLE colorkey blit (thanks Xark and Mattias)
   430 	<LI> 1.1.3: Fixed some problems with iconification and focus in X11
   431 	<LI> 1.1.3: Added IMPS/2 protocol support for framebuffer console
   432 	<LI> 1.1.3: Added user-resizable video mode support
   433 	<LI> 1.1.3: Added arbitrary scaling of YUV overlay surfaces
   434 	<LI> 1.1.3: Added support for semaphores and condition variables
   435 	<LI> 1.1.3: Added SDL_ASYNCBLIT flag for asynchronous video updates
   436 	<LI> 1.1.3: Don't let the WM place window in X11 fullscreen mode
   437 	<LI> 1.1.3: Unload GL library after X11 display has closed
   438 	<LI> 1.1.3: Fixed X11 error when a clipped rectangle is updated
   439 	<LI> 1.1.3: Fixed crash when surface memory can't be allocated
   440 	<LI> 1.1.3: Added a check for DirectX 5 audio (thanks Markus)
   441 	<LI> 1.1.3: Added inline MMX assembly for YUV -> RGB conversion
   442 	<LI> 1.1.3: Fixed startup crash in X11_RefreshDisplay()
   443 	<LI> 1.1.3: SDL_Init(SDL_INIT_AUDIO) no longer fails with no soundcard
   444 	<LI> 1.1.3: Initial YUV video overlay support (supports XvImages)
   445 	<LI> 1.1.3: Fixed BadMatch X11 error with GLX 1.3
   446 	<LI> 1.1.3: Worked around incompatibilities with XFree86 4.0 vidmode
   447 	<LI> 1.1.3: The audio Makefile no longer takes forever to create
   448 	<LI> 1.1.3: The joystick hat positions changed to constants
   449 	<LI> 1.1.3: Fixed overlapping copy blit with odd widths
   450 	<LI> 1.1.3: Fix for SDL_WINDOWID crash contributed by Mattias
   451 	<LI> 1.1.3: Speeded up 32-bit alpha channel blits by nearly 100%
   452 	<LI> 1.1.3: Added experimental DGA 2.0 support (set SDL_VIDEODRIVER)
   453 	<LI> 1.1.2: Fixed crash running on NT with a read-only filesystem
   454 	<LI> 1.1.2: Re-use thread creation mutex on glibc-2.0 systems
   455 	<LI> 1.1.2: SDL_WM_SetIcon() now uses icon colorkey if mask is NULL
   456 	<LI> 1.1.2: Win32 relative mouse mode fixes (thanks Randi Relander)
   457 	<LI> 1.1.2: Not being able to set audio frags is no longer fatal
   458 	<LI> 1.1.2: Added support for multiple timers (thanks Stephane Peter)
   459 	<LI> 1.1.2: Copy blits optimized using inline assembly on x86 Linux
   460 	<LI> 1.1.2: Copy blit can now handle overlapping blits
   461 	<LI> 1.1.2: Fixed GL direct rendering on Utah GLX (thanks John Fulmer)
   462 	<LI> 1.1.2: Added unofficial support for AIX (thanks Carsten Griwodz)
   463 	<LI> 1.1.2: Enabled X11 VidMode extension on remote displays
   464 	<LI> 1.1.2: Load libGL.so.1 under X11 if an app isn't linked with GL
   465 	<LI> 1.1.2: Don't restack windows in the X11 environment
   466 	<LI> 1.1.2: Multiple X11 visual support (thanks Mattias Engdegård)
   467 	<LI> 1.1.0: Internal event state is updated before filter is called
   468 	<LI> 1.1.0: Worked around DGA mouse cursor bug in Voodoo X server
   469 	<LI> 1.1.0: Added SDL OpenGL documentation (thanks Nicholas Vining)
   470 	<LI> 1.1.0: Added AAlib video driver support (thanks Stephane Peter)
   471 	<LI> 1.1.0: Added fullscreen support for Win32 GDI video driver
   472 	<LI> 1.1.0: Added SDL_GetAudioState() to get current audio status
   473 	<LI> 1.1.0: Added SDL_GetRelativeMouseState() to get relative motion
   474 	<LI> 1.1.0: Added 32-bit PII MMX optimized blitters from Hermes
   475 	<LI> 1.1.0: Added SDL_bool datatype for functions returning true/false
   476 	<LI> 1.1.0: Improved alpha blend speed (thanks Alexandre Courbot)
   477 	<LI> 1.1.0: Added function to queue events: SDL_PushEvent()
   478 	<LI> 1.1.0: Added user-defined event type to SDL_Event structure
   479 	<LI> 1.1.0: Added SDL_InitSubSystem() and SDL_QuitSubSystem()
   480 	<LI> 1.1.0: Added BDirectWindow fullscreen support on BeOS
   481 	<LI> 1.1.0: Added initial joystick support (Linux, Win32, BeOS, MacOS)
   482 	<LI> 1.1.0: The timer now runs in a separate thread if possible
   483 	<LI> 1.1.0: Added initial OpenGL support (Linux, Win32, BeOS, MacOS)
   484 	<LI> 1.0.9: Avoid potential crash in Win32 mouse handling (thanks Cliff)
   485 	<LI> 1.0.9: Fixed bug where /dev/dsp was incorrectly marked available
   486 	<LI> 1.0.9: Fixed DirectX crash if video height is larger than width
   487 	<LI> 1.0.9: Fixed win32 timer error message typo (thanks Martin Dvorak)
   488 	<LI> 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread
   489 	<LI> 1.0.8: Fixed a race condition in thread creation
   490 	<LI> 1.0.7: Added detection for Linux supermount CD-ROM drives
   491 	<LI> 1.0.6: Added --static-libs option to sdl-config
   492 	<LI> 1.0.6: Fixed a clipping bug in the RLE colorkey blitting
   493 	<LI> 1.0.6: Mouse window manager routines implemented on MacOS
   494 	<LI> 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver
   495 	<LI> 1.0.6: Improved relative mouse warping in X11 video driver
   496 	<LI> 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE
   497 	<LI> 1.0.6: Grab input by default in fullscreen mode
   498 	<LI> 1.0.6: Detect hanging (incorrectly configured) Linux soundcard
   499 	<LI> 1.0.6: If ESPEAKER env variable is set, use ESD audio driver
   500 	<LI> 1.0.5: Fixed audio structure alignment for packing compilers
   501 	<LI> 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit()
   502 	<LI> 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11
   503 	<LI> 1.0.5: Removed ALT-Enter functionality - should be in apps
   504 	<LI> 1.0.5: The DSP audio driver is used by default on Linux
   505 	<LI> 1.0.4: Added optional DMA support for the Linux audio driver
   506 	<LI> 1.0.4: Fixed CD-ROM opening on the iBook under MacOS
   507 	<LI> 1.0.4: Fixed a crash in 8-bit mode when using X11 video
   508 	<LI> 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser)
   509 	<LI> 1.0.4: The audio thread runs at high priority on Win32
   510 	<LI> 1.0.4: ESD audio support is now a separate selectable driver
   511 	<LI> 1.0.4: Initial OpenBSD support (thanks Federico Schwindt)
   512 	<LI> 1.0.4: Fixed hang when closing audio on Windows 2000
   513 	<LI> 1.0.4: Warn about monochrome X displays (thanks Christian Bauer)
   514 	<LI> 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER
   515 	<LI> 1.0.4: Perform input ungrab at video quit, just in case
   516 	<LI> 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK()
   517 	<LI> 1.0.3: Disable mouse threshold when X11 mouse is in warp mode
   518 	<LI> 1.0.3: Fixed black-screen on exit in fbcon video driver
   519 	<LI> 1.0.3: Much improved console switching in fbcon video driver
   520 	<LI> 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens)
   521 	<LI> 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum)
   522 	<LI> 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed
   523 	<LI> 1.0.3: Doesn't try to use TrackMouseEvent() on Win95
   524 	<LI> 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz)
   525 	<LI> 1.0.3: Fixed ALT-ENTER key state problem on X11
   526 	<LI> 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver
   527 	<LI> 1.0.2: Added window manager function: SDL_WM_GrabInput()
   528 	<LI> 1.0.2: Added window manager function: SDL_WM_IconifyWindow()
   529 	<LI> 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver
   530 	<LI> 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden
   531 	<LI> 1.0.2: New X11 fullscreen code doesn't require root
   532 	<LI> 1.0.2: Mouse focus and position is now updated at video mode set
   533 	<LI> 1.0.2: Mouse focus loss is now detected under Win32
   534 	<LI> 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott)
   535 	<LI> 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott)
   536 	<LI> 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane)
   537 	<LI> 1.0.2: Added docs for time functions (thanks Christian Biesinger)
   538 	<LI> 1.0.2: Squeezed a little more speed out of blitters (Duff's device)
   539 	<LI> 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver.
   540 	<LI> 1.0.2: Added hardware acceleration for Matrox to fbcon driver.
   541 	<LI> 1.0.2: Windows mouse driver now recognizes the middle button.
   542 	<LI> 1.0.2: X11 driver now recognizes the "unix:0" display as local.
   543 	<LI> 1.0.2: Fixed a bug in DGA support which crashed some X servers.
   544 	<LI> 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver
   545 	<LI> 1.0.2: Added support for hardware surfaces to fbcon driver
   546 	<LI> 1.0.2: Implemented console switching in fbcon driver
   547 	<LI> 1.0.2: Implemented graphics mode detection in fbcon driver
   548 	<LI> 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter)
   549 	<LI> 1.0.2: Enabled DirectSound on Windows 2000
   550 	<LI> 1.0.1: Fixed the frame buffer video driver on LinuxPPC
   551 	<LI> 1.0.1: Stopped using DirectSound on Windows NT.
   552 	<LI> 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed.
   553 	<LI> 1.0.1: Added pthread detection to configure.in for FreeBSD.
   554 	<LI> 1.0.1: Updated the Solaris audio code for the 1.0 API
   555 	<LI> 1.0.1: Updated the MacOS code for the 1.0 internal API
   556 </UL>
   557 
   558 <H2>
   559 Major changes since SDL 0.10.0:
   560 </H2>
   561 <UL>
   562 	<LI> 0.11.5: Fixed mouse warping in fullscreen mode
   563 	<LI> 0.11.5: Added a new function SDL_GetVideoSurface()
   564 	<LI> 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface()
   565 	<LI> 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom()
   566 	<LI> 0.11.4: Added support for multiple compiled-in video drivers
   567 	<LI> 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes. 
   568 	<LI> 0.11.3: Fixed double-buffering bug in the DirectX driver
   569 	<LI> 0.11.3: Added GGI video driver (thanks Jon Taylor)
   570 	<LI> 0.11.2: Added automake/aclocal/autoconf support
   571 	<LI> 0.11.1: Added an initial (buggy) MacOS CD-ROM driver
   572 	<LI> 0.11.1: Improved Linux CD-ROM detection
   573 	<LI> 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3
   574 	<LI> 0.11.1: Fixed 24bpp --> 8bpp blit crash
   575 	<LI> 0.11.1: Fixed a bug in blit mapping when palette changed
   576 	<LI> 0.11.1: Added a Linux SBLive beta driver workaround
   577 	<LI> 0.11.1: Fixed Win32 cross-compile problem with mingw32
   578 	<LI> 0.11.1: Loss of keyboard focus now causes keys to be reset
   579 	<LI> 0.11.1: DGA DirectMouse is conditionally compiled (default off)
   580 </UL>
   581 
   582 <H2>
   583 Major changes since SDL 0.8.0:
   584 </H2>
   585 <UL>
   586 	<LI> 0.9.16: Made SDL error messages thread-safe
   587 	<LI> 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux
   588 	<LI> 0.9.15: Added support for Linux on the ARM (Netwinder)
   589 	<LI> 0.9.14: Removed color cursor support, fixed b/w cursors
   590 	<LI> 0.9.14: Fixed long-standing X11 DGA colormap problem
   591 	<LI> 0.9.13: Added dynamic load function: SDL_SetLibraryPath()
   592 	<LI> 0.9.13: Added unofficial support for MacOS
   593 	<LI> 0.9.13: Added unofficial support for FreeBSD
   594 	<LI> 0.9.13: Added unofficial support for IRIX
   595 	<LI> 0.9.13: Updated support for BeOS from R3 to R4.5
   596 	<LI> 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux)
   597 	<LI> 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio()
   598 	<LI> 0.9.13: Fixed audio thread lingering when app dies on Linux
   599 	<LI> 0.9.13: Fixed color problem in X display to other-endian systems
   600 	<LI> 0.9.13: Finally able to detect X11 key repeat (thanks GII team!)
   601 	<LI> 0.9.13: Added support for Visual C++ 5.0 development environment
   602 	<LI> 0.9.13: Added support for Linux on the Alpha
   603 	<LI> 0.9.13: Added support for international keyboards (see WhatsNew)
   604 	<LI> 0.9.12: Added support for loading IMA ADPCM compressed WAV files
   605 	<LI> 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio()
   606 	<LI> 0.9.12: Added Enlightenment Sound Daemon audio support on Linux
   607 	<LI> 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth)
   608 	<LI> 0.9.12: Added support for LinuxPPC 5.0
   609 	<LI> 0.9.12: Fixed place where some audio conversions aren't detected
   610 	<LI> 0.9.12: Fixed serious bug in installation script
   611 	<LI> 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory
   612 	<LI> 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW()
   613 	<LI> 0.9.11: Freeing video surface has no longer crashes SDL_Quit()
   614 	<LI> 0.9.11: Included new asm blitters from Hermes library 1.2.4
   615 	<LI> 0.9.11: SDL_WaitThread() now gets the thread's return status
   616 	<LI> 0.9.11: SDL_MixAudio() takes a larger volume range (0-128)
   617 	<LI> 0.9.11: SDL no longer changes the X11 keyboard repeat
   618 	<LI> 0.9.11: Added a data source abstraction for loading/saving data
   619 	<LI> 0.9.11: Added three built in data abstractions:<BR>
   620 	               SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
   621 	<LI> 0.9.11: Added stdio-like functions for using data sources:<BR>
   622 	               SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
   623 	<LI> 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro
   624 	<LI> 0.9.11: Endian swapping functions are now macros, for speed.
   625 	<LI> 0.9.11: Endian read/write functions now use data sources
   626 	<LI> 0.9.11: Added function SDL_LoadWAV_RW() for data sources
   627 	<LI> 0.9.11: Added function SDL_LoadBMP_RW() for data sources
   628 	<LI> 0.9.11: Added function SDL_SaveBMP_RW() for data sources
   629 	<LI> 0.9.10: Mixer no longer fails if timidity isn't installed
   630 	<LI> 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick)
   631 	<LI> 0.9.10: Fixed occasional crashing of the mixer library
   632 	<LI> 0.9.10: Fixed icon display on Afterstep under Linux
   633 	<LI> 0.9.10: Fixed occasional crash in mixer example
   634 	<LI> 0.9.10: Linux cdrom list now comes from /etc/fstab
   635 	<LI> 0.9.10: Fixed support for UK keyboard (thanks John Elliott)
   636 	<LI> 0.9.10: The event queue is now thread-safe
   637 	<LI> 0.9.10: Added event queue pump function: SDL_PumpEvents()
   638 	<LI> 0.9.10: Added low level event function: SDL_PeepEvents()
   639 	<LI> 0.9.10: Added a new thread function: SDL_ThreadID()
   640 	<LI> 0.9.10: Fixed an audio rate conversion memory overrun
   641 	<LI> 0.9.10: Fixed crash with RLE acceleration on big surfaces
   642 	<LI> 0.9.10: Improved MacOS display driver - added fullscreen
   643 	<LI> 0.9.10: Removed spurious warnings from Linux X11 driver
   644 	<LI> 0.9.10: Fixed memory leak in SDL_InvalidateMap()
   645 	<LI> 0.9.10: Fixed right button of 2-button mice on Win32
   646 	<LI> 0.9.10: Enabled XFree86 mode changes on older servers
   647 	<LI> 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP
   648 	<LI> 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks
   649 	<LI> 0.9.9: Fixed problem with audio underflow on Solaris
   650 	<LI> 0.9.9: Initial support for 4-speaker audio output devices
   651 	<LI> 0.9.8: Fixed corrupt VC++ 5.0 desktop file
   652 	<LI> 0.9.8: Now detects fixed version of Metro-X X11 server
   653 	<LI> 0.9.8: Fixed XFree86 DGA banked mode update
   654 	<LI> 0.9.8: Fixed mouse press viewport shift on XFree86 DGA
   655 	<LI> 0.9.7: Fixed problem with displaying remotely via X11
   656 	<LI> 0.9.7: Win32 uses software cursor when fullscreen
   657 	<LI> 0.9.7: Win32 mouse uses DirectInput when fullscreen
   658 	<LI> 0.9.7: Added OpenGL software rendering via Mesa (demos archive)
   659 	<LI> 0.9.7: Fixed memory leak in ADPCM WAV decoding
   660 	<LI> 0.9.6: Added CD-ROM audio API documentation
   661 	<LI> 0.9.6: Fixed potential BeOS audio-related crash
   662 	<LI> 0.9.6: Fixed crash when resetting the video mode in DirectX
   663 	<LI> 0.9.6: Fixed errors compiling with the SparcWorks compiler
   664 	<LI> 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo()
   665 	<LI> 0.9.6: Added a new fast fill function: SDL_FillRect()
   666 	<LI> 0.9.6: Added blit acceleration flags to SDL_AllocSurface()
   667 	<LI> 0.9.6: Added new double-buffering function: SDL_Flip()
   668 	<LI> 0.9.6: Fixed problem with buggy Metro-X X11 server
   669 	<LI> 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware
   670 	<LI> 0.9.6: Fixed alarm clock problem with Solaris pthreads
   671 	<LI> 0.9.6: Fixed BeOS compilation problem
   672 	<LI> 0.9.5: Added tools to create Win32 icons in directx/icon/
   673 	<LI> 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon()
   674 	<LI> 0.9.5: Added support files for compiling with VC++ 5.0
   675 	<LI> 0.9.5: Fixed icon color bug under Win32
   676 	<LI> 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display
   677 	<LI> 0.9.5: Fixed 0.9.x cursor blit deadlock
   678 	<LI> 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP()
   679 	<LI> 0.9.5: Added Linux, Win32, and BeOS CD audio support
   680 	<LI> 0.9.5: MMX accelerated blit disabled -- temporarily broken
   681 	<LI> 0.9.4: Fixed endianness issue with BeOS x86 blitting
   682 	<LI> 0.9.4: Fixed quit interrupt delivery on BeOS
   683 	<LI> 0.9.4: Fixed dynamic loading on BeOS
   684 	<LI> 0.9.4: Fixed DirectX audio on Win98
   685 	<LI> 0.9.4: Fixed possible sound-related crash on Linux PPC
   686 	<LI> 0.9.3: Mouse motion arrives as absolute and relative coordinates
   687 	<LI> 0.9.3: Fixed Visual C++ structure packing
   688 	<LI> 0.9.3: Fixed UNIX dynamic link library installation
   689 	<LI> 0.9.2: DirectX audio no longer hangs when app loses focus
   690 	<LI> 0.9.2: Fixed DirectX HiColor crash (palette bug)
   691 	<LI> 0.9.1: Fixed DirectX &lt;ALT&gt; key handling
   692 	<LI> 0.9.1: Fixed DirectX windowed palette problems
   693 	<LI> 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface()
   694 	<LI> 0.9.0: Initial port to IRIX 6.x
   695 	<LI> 0.9.0: Initial port to OSF/1 3.2       (no sound yet)
   696 	<LI> 0.9.0: MacOS port in progress
   697 </UL>
   698 
   699 <H2>
   700 Major changes since SDL 0.7:
   701 </H2>
   702 <UL>
   703 	<LI>	Separated the demos and examples into a separate archive
   704 	<LI>	Added support for loading Microsoft compressed WAV files
   705 	<LI>	Added "soft" application crash recovery (signal handlers)
   706 	<LI>	Fixed POSIX signal handling interaction with threads
   707 	<LI>	Fixed audio output on MKLinux
   708 	<LI>	Added dynamic library version checking
   709 	<LI>	Updated for DirectX 6.0
   710 	<LI>	Cleaned up dynamic linking and added static linking
   711 	<LI>	Added automatic audio format and rate conversion
   712 	<LI>	Optimized some blitter cases (8 --> 16/32 and 32 --> 16/8)
   713 	<LI>	Removed precalculated alpha blending acceleration
   714 	<LI>	Key and mouse button events are split into up/down events
   715 	<LI>	It is now much easier to set an optimal video mode
   716 </UL>
   717 
   718 <H2>
   719 Major changes since SDL 0.5:
   720 </H2>
   721 <UL>
   722 	<LI>	Ported to Solaris 2.6
   723 	<LI>	Added XFree86 Direct Graphic Access support
   724 	<LI>	Supports LinuxPPC without threads
   725 	<LI>	Completely rewritten video/surface API -- see SDL_video.h
   726 	<LI>	Completely rewritten event API
   727 	<LI>	Optimized black-white cursor creation
   728 	<LI>	Added support for run-length-encoded colorkeying
   729 	<LI>	Added support for hardware accelerated blits
   730 	<LI>	Added support for blitting from 1-bit surfaces (bitmaps)
   731 	<LI>	Added a function to simplify setting video modes
   732 	<LI>	Added support for loading WAV files
   733 	<LI>	Added endian swapping functions for memory values
   734 	<LI>	Added alpha blending using alpha value or channel
   735 	<LI>	Added precalculated alpha blending acceleration
   736 	<LI>	Added function to return current time in milliseconds
   737 	<LI>	New event type SDL_ACTIVEEVENT, to detect iconification
   738 	<LI>	New event type SDL_SYSWMEVENT, for custom window hooks
   739 	<LI>	Added a platform dependent function to get window handle
   740 	<LI>	Added a function to check the run-time version of SDL
   741 	<LI>	Added periodic timer support at 10 ms resolution
   742 	<LI>	Added support for the SDL_DEBUG environment variable
   743 	<LI>	Miscellaneous internal cleanups
   744 </UL>
   745 
   746 <H2>
   747 Major changes since SDL 0.4:
   748 </H2>
   749 <UL>
   750 	<LI>	SDL library code is now dynamically loaded
   751 	<LI>	Added support for pthreads (Linux glibc2)
   752 	<LI>	Removed SDL_mutexN() and SDL_mutexIncr()
   753 </UL>
   754 
   755 <H2>
   756 Major changes since SDL 0.3:
   757 </H2>
   758 <UL>
   759 	<LI>	Added support for DirectX 5.0
   760 	<LI>	Added support for surfaces in video memory
   761 	<LI>	Added support for source color-key blitting
   762 	<LI>	Added support for single-rectangle clipping
   763 	<LI>	Added support for warping (moving) the cursor
   764 	<LI>	Added support for color cursors
   765 	<LI>	Greatly simplified internal event queue
   766 	<LI>	Minor bug-fixes
   767 </UL>
   768 
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