src/audio/SDL_audio_c.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 01 Feb 2006 06:32:25 +0000
changeset 1312 c9b51268668f
parent 769 b8d311d90021
child 1402 d910939febfa
permissions -rw-r--r--
Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
    24 
    25 /* Functions to get a list of "close" audio formats */
    26 extern Uint16 SDL_FirstAudioFormat(Uint16 format);
    27 extern Uint16 SDL_NextAudioFormat(void);
    28 
    29 /* Function to calculate the size and silence for a SDL_AudioSpec */
    30 extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
    31 
    32 /* The actual mixing thread function */
    33 extern int SDL_RunAudio(void *audiop);