src/video/cocoa/SDL_cocoaopengl.h
author Ryan C. Gordon <icculus@icculus.org>
Fri, 02 Nov 2012 16:48:47 -0400
changeset 6639 c7e81fae23c4
parent 6138 4c64952a58fb
child 6885 700f1b25f77f
permissions -rw-r--r--
Cocoa_ShowMessageBox() should call Cocoa_RegisterApp().

Otherwise, message boxes can fail if SDL_Init(SDL_INIT_VIDEO) wasn't completed.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "SDL_config.h"
    22 
    23 #ifndef _SDL_cocoaopengl_h
    24 #define _SDL_cocoaopengl_h
    25 
    26 #if SDL_VIDEO_OPENGL_CGL
    27 
    28 /* Define this if you want to be able to toggle fullscreen mode seamlessly */
    29 #define FULLSCREEN_TOGGLEABLE
    30 
    31 struct SDL_GLDriverData
    32 {
    33     int initialized;
    34 };
    35 
    36 /* OpenGL functions */
    37 extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
    38 extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
    39 extern void Cocoa_GL_UnloadLibrary(_THIS);
    40 extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
    41 extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
    42                                 SDL_GLContext context);
    43 extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
    44 extern int Cocoa_GL_GetSwapInterval(_THIS);
    45 extern void Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
    46 extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
    47 
    48 #endif /* SDL_VIDEO_OPENGL_CGL */
    49 
    50 #endif /* _SDL_cocoaopengl_h */
    51 
    52 /* vi: set ts=4 sw=4 expandtab: */