2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
23 * \file SDL_platform.h
25 * Try to get a standard set of platform defines.
28 #ifndef _SDL_platform_h
29 #define _SDL_platform_h
35 #if defined(__HAIKU__)
39 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
43 #if defined(_arch_dreamcast)
45 #define __DREAMCAST__ 1
47 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
51 #if defined(hpux) || defined(__hpux) || defined(__hpux__)
55 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
59 #if defined(linux) || defined(__linux) || defined(__linux__)
65 #undef __LINUX__ /* do we need to do this? */
69 #if defined(__APPLE__)
70 /* lets us know what version of Mac OS X we're compiling on */
71 #include "AvailabilityMacros.h"
72 #include "TargetConditionals.h"
74 /* if compiling for iPhone */
76 #define __IPHONEOS__ 1
79 /* if not compiling for iPhone */
82 #if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
83 # error SDL for Mac OS X only supports deploying on 10.5 and above.
84 #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
85 #if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
86 # error SDL for Mac OS X must be built with a 10.6 SDK or above.
87 #endif /* MAC_OS_X_VERSION_MAX_ALLOWED < 1060 */
88 #endif /* TARGET_OS_IPHONE */
89 #endif /* defined(__APPLE__) */
91 #if defined(__NetBSD__)
95 #if defined(__OpenBSD__)
103 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
107 #if defined(__QNXNTO__)
111 #if defined(riscos) || defined(__riscos) || defined(__riscos__)
117 #define __SOLARIS__ 1
120 #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
121 /* Try to find out if we're compiling for WinRT or non-WinRT */
122 #if defined(_MSC_VER) && (_MSC_VER >= 1700) /* _MSC_VER==1700 for MSVC 2012 */
123 #include <winapifamily.h>
124 #endif /* _MSC_VER >= 1700 */
125 /* Default to classic, Win32/Win64/Desktop compilation either if:
126 1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app
127 2. the version of Windows cannot be determined via winapifamily.h
128 If neither is true, then see if we're compiling for WinRT.
130 #if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
132 #define __WINDOWS__ 1
133 /* See if we're compiling for WinRT: */
134 #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
137 #endif /* ! defined(WINAPI_FAMILY_PARTITION) */
138 #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
140 #if defined(__WINDOWS__)
149 #include "begin_code.h"
150 /* Set up for C function definitions, even when using C++ */
156 * \brief Gets the name of the platform.
158 extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
160 /* Ends C function definitions when using C++ */
164 #include "close_code.h"
166 #endif /* _SDL_platform_h */
168 /* vi: set ts=4 sw=4 expandtab: */