src/video/windows/SDL_windowsmouse.c
author Sam Lantinga
Tue, 08 Feb 2011 16:50:51 -0800
changeset 5229 c015d3e63631
parent 5062 e8916fe9cfc8
child 5262 b530ef003506
permissions -rw-r--r--
Fixed setting the texture unit, still doesn't work.
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2010 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /* we need to define it, so that raw input is included*/
    24 
    25 #if (_WIN32_WINNT < 0x0501)
    26 #undef _WIN32_WINNT
    27 #define _WIN32_WINNT 0x0501
    28 #endif
    29 
    30 #include "SDL_config.h"
    31 
    32 #include "SDL_windowsvideo.h"
    33 
    34 void
    35 WIN_InitMouse(_THIS)
    36 {
    37 }
    38 
    39 void
    40 WIN_QuitMouse(_THIS)
    41 {
    42 }
    43 
    44 /* vi: set ts=4 sw=4 expandtab: */