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SDL_androidgl.c
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SDL_androidgl.c
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Android SDL video driver implementation */
#include "SDL_video.h"
#include "SDL_androidvideo.h"
#include "../../core/android/SDL_android.h"
#include <android/log.h>
/* GL functions */
int
Android_GL_LoadLibrary(_THIS, const char *path)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_LoadLibrary\n");
return 0;
}
void *
Android_GL_GetProcAddress(_THIS, const char *proc)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetProcAddress\n");
return 0;
}
void
Android_GL_UnloadLibrary(_THIS)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_UnloadLibrary\n");
}
SDL_GLContext
Android_GL_CreateContext(_THIS, SDL_Window * window)
{
if (!Android_JNI_CreateContext(_this->gl_config.major_version,
_this->gl_config.minor_version)) {
SDL_SetError("Couldn't create OpenGL context - see Android log for details");
return NULL;
}
return (SDL_GLContext)1;
}
int
Android_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
/* There's only one context, nothing to do... */
return 0;
}
int
Android_GL_SetSwapInterval(_THIS, int interval)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_SetSwapInterval\n");
return 0;
}
int
Android_GL_GetSwapInterval(_THIS)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetSwapInterval\n");
return 0;
}
void
Android_GL_SwapWindow(_THIS, SDL_Window * window)
{
Android_JNI_SwapWindow();
}
void
Android_GL_DeleteContext(_THIS, SDL_GLContext context)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_DeleteContext\n");
}
/* vi: set ts=4 sw=4 expandtab: */