Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
author Sam Lantinga
Tue, 08 Feb 2011 16:50:51 -0800
changeset 5229 c015d3e63631
parent 3339 62d208fd5f49
permissions -rw-r--r--
Fixed setting the texture unit, still doesn't work.
     1 //
     2 // Prefix header for all source files of the '«PROJECTNAME»' target in the '«PROJECTNAME»' project
     3 //
     4 
     5 #include "SDL.h"
     6 
     7 #ifdef __OBJC__
     8     #import <Cocoa/Cocoa.h>
     9 #endif