src/audio/SDL_audio_c.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 04 Jan 2004 16:49:27 +0000
changeset 769 b8d311d90021
parent 297 f6ffac90895c
child 1312 c9b51268668f
permissions -rw-r--r--
Updated copyright information for 2004 (Happy New Year!)
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2004 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
    29 
    30 /* Functions to get a list of "close" audio formats */
    31 extern Uint16 SDL_FirstAudioFormat(Uint16 format);
    32 extern Uint16 SDL_NextAudioFormat(void);
    33 
    34 /* Function to calculate the size and silence for a SDL_AudioSpec */
    35 extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
    36 
    37 /* The actual mixing thread function */
    38 extern int SDL_RunAudio(void *audiop);