README.Platforms
author Sam Lantinga <slouken@libsdl.org>
Tue, 19 Apr 2011 08:08:50 -0700
changeset 5539 b305e3c2d2e7
parent 5372 a244ea780baa
child 6631 47ab7ba21530
permissions -rw-r--r--
Fixed: Windows always fails with SDL_HapticOpenFromJoystick

The windows function SDL_SYS_HapticOpenFromJoystick fails because DIDEVICEINSTANCE joy_instance does not have its dwSize field initialized. The attached patch includes the fix along with a fix for two similar problems.

Daniel Heath
     1 
     2 This is a list of the platforms SDL supports, and who maintains them.
     3 
     4 Officially supported platforms
     5 ==============================
     6 (code compiles, and thoroughly tested for release)
     7 ==============================
     8 Windows XP
     9 Windows Vista
    10 Windows 7
    11 Mac OS X 10.4+
    12 Linux 2.6+
    13 iOS 3.1.3+
    14 Android 1.6+
    15 
    16 Unofficially supported platforms
    17 ================================
    18 (code compiles, but not thoroughly tested)
    19 ================================
    20 Windows CE
    21 FreeBSD
    22 NetBSD
    23 OpenBSD
    24 Solaris
    25 
    26 Platforms supported by volunteers
    27 =================================
    28 Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>
    29 
    30 Platforms that need maintainers
    31 ===============================
    32 Nintendo DS
    33 Haiku