src/video/SDL_yuv_sw_c.h
author Edgar Simo <bobbens@gmail.com>
Sun, 06 Jul 2008 17:06:37 +0000
branchgsoc2008_force_feedback
changeset 2498 ab567bd667bf
parent 1895 c121d94672cb
child 2781 5651642f4a78
permissions -rw-r--r--
Fixed various mistakes in the doxygen.
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 #include "SDL_config.h"
    23 
    24 #include "SDL_video.h"
    25 #include "SDL_sysvideo.h"
    26 
    27 /* This is the software implementation of the YUV texture support */
    28 
    29 typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture;
    30 
    31 SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_Texture * texture);
    32 int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
    33                                  int *pitch);
    34 int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
    35                             const void *pixels, int pitch);
    36 int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
    37                           int markDirty, void **pixels, int *pitch);
    38 void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata);
    39 int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
    40                         Uint32 target_format, int w, int h, void *pixels,
    41                         int pitch);
    42 void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata);
    43 
    44 /* vi: set ts=4 sw=4 expandtab: */