docs/man3/SDL_UpdateRect.3
author Sam Lantinga <slouken@libsdl.org>
Wed, 08 Mar 2006 18:30:12 +0000
changeset 1486 9d77fc9d0ace
parent 181 e5bc29de3f0a
child 2283 546f7c1eb755
permissions -rw-r--r--
Re-added C runtime support for Visual C++ 5,6
     1 .TH "SDL_UpdateRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
     2 .SH "NAME"
     3 SDL_UpdateRect\- Makes sure the given area is updated on the given screen\&.
     4 .SH "SYNOPSIS"
     5 .PP
     6 \fB#include "SDL\&.h"
     7 .sp
     8 \fBvoid \fBSDL_UpdateRect\fP\fR(\fBSDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h\fR);
     9 .SH "DESCRIPTION"
    10 .PP
    11 Makes sure the given area is updated on the given screen\&. The rectangle must be confined within the screen boundaries (no clipping is done)\&.
    12 .PP
    13 If \&'\fBx\fR\&', \&'\fBy\fR\&', \&'\fBw\fR\&' and \&'\fBh\fR\&' are all 0, \fBSDL_UpdateRect\fP will update the entire screen\&.
    14 .PP
    15 This function should not be called while \&'\fBscreen\fR\&' is \fIlocked\fR\&.
    16 .SH "SEE ALSO"
    17 .PP
    18 \fI\fBSDL_UpdateRects\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR
    19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01