docs/man3/SDL_InitSubSystem.3
author Sam Lantinga <slouken@libsdl.org>
Wed, 08 Mar 2006 18:30:12 +0000
changeset 1486 9d77fc9d0ace
parent 181 e5bc29de3f0a
child 2283 546f7c1eb755
permissions -rw-r--r--
Re-added C runtime support for Visual C++ 5,6
     1 .TH "SDL_InitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
     2 .SH "NAME"
     3 SDL_InitSubSystem\- Initialize subsystems
     4 .SH "SYNOPSIS"
     5 .PP
     6 \fB#include "SDL\&.h"
     7 .sp
     8 \fBint \fBSDL_InitSubSystem\fP\fR(\fBUint32 flags\fR);
     9 .SH "DESCRIPTION"
    10 .PP
    11 After SDL has been initialized with \fI\fBSDL_Init\fP\fR you may initialize uninitialized subsystems with \fBSDL_InitSubSystem\fP\&. The \fBflags\fR parameter is the same as that used in \fI\fBSDL_Init\fP\fR\&.
    12 .SH "EXAMPLES"
    13 .PP
    14 .nf
    15 \f(CW/* Seperating Joystick and Video initialization\&. */
    16 SDL_Init(SDL_INIT_VIDEO);
    17 \&.
    18 \&.
    19 SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
    20 \&.
    21 /* Do Some Video stuff */
    22 \&.
    23 \&.
    24 /* Initialize the joystick subsystem */
    25 SDL_InitSubSystem(SDL_INIT_JOYSTICK);
    26 
    27 /* Do some stuff with video and joystick */
    28 \&.
    29 \&.
    30 \&.
    31 /* Shut them both down */
    32 SDL_Quit();\fR
    33 .fi
    34 .PP
    35 .SH "RETURN VALUE"
    36 .PP
    37 Returns \fB-1\fR on an error or \fB0\fR on success\&.
    38 .SH "SEE ALSO"
    39 .PP
    40 \fI\fBSDL_Init\fP\fR, \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_QuitSubSystem\fP\fR
    41 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00