docs/man3/SDL_CreateYUVOverlay.3
author Sam Lantinga <slouken@libsdl.org>
Wed, 08 Mar 2006 18:30:12 +0000
changeset 1486 9d77fc9d0ace
parent 181 e5bc29de3f0a
child 2283 546f7c1eb755
permissions -rw-r--r--
Re-added C runtime support for Visual C++ 5,6
     1 .TH "SDL_CreateYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
     2 .SH "NAME"
     3 SDL_CreateYUVOverlay\- Create a YUV video overlay
     4 .SH "SYNOPSIS"
     5 .PP
     6 \fB#include "SDL\&.h"
     7 .sp
     8 \fBSDL_Overlay *\fBSDL_CreateYUVOverlay\fP\fR(\fBint width, int height, Uint32 format, SDL_Surface *display\fR);
     9 .SH "DESCRIPTION"
    10 .PP
    11 \fBSDL_CreateYUVOverlay\fP creates a YUV overlay of the specified \fBwidth\fR, \fBheight\fR and \fBformat\fR (see \fI\fBSDL_Overlay\fR\fR for a list of available formats), for the provided \fBdisplay\fR\&. A \fI\fBSDL_Overlay\fR\fR structure is returned\&.
    12 .PP
    13 The term \&'overlay\&' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed\&.
    14 .SH "SEE ALSO"
    15 .PP
    16 \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_DisplayYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR
    17 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01