src/joystick/SDL_joystick_c.h
author Sam Lantinga <slouken@libsdl.org>
Mon, 08 Dec 2008 00:27:32 +0000
changeset 2859 99210400e8b9
parent 2713 0906692aa6a4
child 3697 f7b03b6838cb
permissions -rw-r--r--
Updated copyright date
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2009 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 #include "SDL_config.h"
    23 
    24 /* Useful functions and variables from SDL_joystick.c */
    25 #include "SDL_joystick.h"
    26 
    27 /* The number of available joysticks on the system */
    28 extern Uint8 SDL_numjoysticks;
    29 
    30 /* Internal event queueing functions */
    31 extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
    32                                    Uint8 axis, Sint16 value);
    33 extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
    34                                    Uint8 ball, Sint16 xrel, Sint16 yrel);
    35 extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
    36                                   Uint8 hat, Uint8 value);
    37 extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
    38                                      Uint8 button, Uint8 state);
    39 
    40 /* Internal sanity checking functions */
    41 extern int SDL_PrivateJoystickValid(SDL_Joystick ** joystick);
    42 
    43 /* vi: set ts=4 sw=4 expandtab: */