TODO
author Sam Lantinga <slouken@libsdl.org>
Fri, 02 Jan 2009 09:27:36 +0000
changeset 2960 91708bc14aab
parent 2959 5c60d1c100b6
child 2965 5066298aa82a
permissions -rw-r--r--
It's probably not worth pushing palettized textures. The memory optimization
isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
     1 
     2 1.3 release checklist:
     3  * Add higher precision timers for profiling
     4  * Implement YUV texture support
     5    - in progress, software support is done, Ryan is working on OpenGL shaders
     6  * Implement desktop video mode change notification?
     7  * Implement icon support (with translucency?)
     8  * Remove <= 8-bit palettized display support
     9  * Add diagonal line clipping to SDL_IntersectRectAndLine()
    10  * Add OpenGL 3.0 context support
    11  * Verify mouse grab support
    12  * Properly handle mouse grab with Vista DPI scaling
    13  * Make sure the mouse is where it's supposed to be when un-grabbed
    14  * Test native window codepath
    15  * Add keyboard enumeration / name query API
    16  * Implement NET_WM_PING and NET_WM_PID/WM_CLIENT_MACHINE (?)
    17    - http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#KILLINGWINDOWS
    18 
    19 Wish list for the 1.3 development branch:
    20 http://bugzilla.libsdl.org/
    21 
    22  * Add a way to register custom events
    23  * DirectInput joystick support needs to be implemented
    24  * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
    25  * Shaped windows, windows without borders
    26  * Multiple display support
    27  * Add a timestamp to events
    28  * Add audio input API
    29  * Add modifier state to key and button events
    30 
    31 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
    32 int and evaluate all the rest of the datatypes.  This is the only place
    33 we should do it though, since the 1.2 series should not break binary
    34 compatibility in this way.
    35 
    36 Requests:
    37  * PCM and CDROM volume control (deprecated, but possible)