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SDL_ph_video.h
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SDL_ph_video.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_ph_video_h
#define _SDL_ph_video_h
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "Ph.h"
#include "Pt.h"
#include <photon/Pg.h>
#include <photon/PdDirect.h>
#ifdef HAVE_OPENGL
#include <photon/PdGL.h>
#endif /* HAVE_OPENGL */
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
#define PH_OGL_MAX_ATTRIBS 32
#define SDLPH_PAL_NONE 0x00000000L
#define SDLPH_PAL_EMULATE 0x00000001L
#define SDLPH_PAL_SYSTEM 0x00000002L
typedef union vidptr{
uint8_t* volatile ptr8;
uint16_t* volatile ptr16;
uint32_t* volatile ptr32;
} VidPtr_t;
typedef struct {
unsigned char* Y;
unsigned char* V;
unsigned char* U;
} FRAMEDATA;
/* Private display data */
struct SDL_PrivateVideoData {
PgDisplaySettings_t mode_settings;
PtWidget_t *Window; /* used to handle input events */
PhImage_t *image; /* used to display image */
#ifdef HAVE_OPENGL
PdOpenGLContext_t* OGLContext; /* OpenGL context */
#endif /* HAVE_OPENGL */
PgColor_t savedpal[_Pg_MAX_PALETTE];
PgColor_t syspalph[_Pg_MAX_PALETTE];
struct {
PdDirectContext_t* direct_context;
PdOffscreenContext_t* offscreen_context;
PhDrawContext_t* oldDC;
VidPtr_t dc_ptr;
unsigned char* CurrentFrameData;
unsigned char* FrameData0;
unsigned char* FrameData1;
int current;
long flags;
} ocimage;
PgHWCaps_t graphics_card_caps; /* Graphics card caps at the moment of start */
int old_video_mode; /* Stored mode before fullscreen switch */
int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */
int mouse_relative;
WMcursor* BlankCursor;
int depth; /* current visual depth (not bpp) */
int desktopbpp; /* bpp of desktop at the moment of start */
int desktoppal; /* palette mode emulation or system */
int currently_fullscreen;
PhEvent_t* event;
};
#define mode_settings (this->hidden->mode_settings)
#define window (this->hidden->Window)
#define oglctx (this->hidden->OGLContext)
#define SDL_Image (this->hidden->image)
#define OCImage (this->hidden->ocimage)
#define old_video_mode (this->hidden->old_video_mode)
#define old_refresh_rate (this->hidden->old_refresh_rate)
#define graphics_card_caps (this->hidden->graphics_card_caps)
#define desktopbpp (this->hidden->desktopbpp)
#define desktoppal (this->hidden->desktoppal)
#define savedpal (this->hidden->savedpal)
#define syspalph (this->hidden->syspalph)
/* Old variable names */
#define mouse_relative (this->hidden->mouse_relative)
#define currently_fullscreen (this->hidden->currently_fullscreen)
#define event (this->hidden->event)
#define SDL_BlankCursor (this->hidden->BlankCursor)
#endif /* _SDL_x11video_h */