/
SDL_ph_image.c
472 lines (394 loc) · 11.6 KB
/
SDL_ph_image.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
#include <stdlib.h>
#include <Ph.h>
#include <photon/Pg.h>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_video.h"
#include "SDL_pixels_c.h"
#include "SDL_ph_image_c.h"
/* Mask values for SDL_ReallocFormat() */
struct ColourMasks
{
Uint32 red;
Uint32 green;
Uint32 blue;
Uint32 alpha;
Uint32 bpp;
};
static const struct ColourMasks *ph_GetColourMasks( int format )
{
/* The alpha mask doesn't appear to be needed */
static const struct ColourMasks phColorMasks[5] = {
/* 8 bit */ {0, 0, 0, 0, 8},
/* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 16},
/* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16},
/* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24},
/* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32},
};
switch( format )
{
case Pg_IMAGE_PALETTE_BYTE:
return &phColorMasks[0];
break;
case Pg_IMAGE_DIRECT_1555:
case Pg_IMAGE_DIRECT_555:
return &phColorMasks[1];
break;
case Pg_IMAGE_DIRECT_565:
return &phColorMasks[2];
break;
case Pg_IMAGE_DIRECT_888:
return &phColorMasks[3];
break;
case Pg_IMAGE_DIRECT_8888:
return &phColorMasks[4];
break;
}
return NULL;
}
int ph_SetupImage(_THIS, SDL_Surface *screen)
{
PgColor_t* palette=NULL;
const struct ColourMasks* mask;
int type=0;
int bpp;
bpp=screen->format->BitsPerPixel;
/* Determine image type */
switch(bpp)
{
case 8:{
type = Pg_IMAGE_PALETTE_BYTE;
}
break;
case 15:{
type = Pg_IMAGE_DIRECT_555;
}
break;
case 16:{
type = Pg_IMAGE_DIRECT_565;
}
break;
case 24:{
type = Pg_IMAGE_DIRECT_888;
}
break;
case 32:{
type = Pg_IMAGE_DIRECT_8888;
}
break;
default:{
fprintf(stderr,"ph_SetupImage(): unsupported bpp=%d !\n", bpp);
return -1;
}
break;
}
/* palette emulation code */
if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE))
{
/* creating image palette */
palette=malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t));
PgGetPalette(palette);
/* using shared memory for speed (set last param to 1) */
if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL)
{
fprintf(stderr,"ph_SetupImage(): PhCreateImage failed for bpp=8 !\n");
return -1;
}
}
else
{
/* using shared memory for speed (set last param to 1) */
if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL)
{
fprintf(stderr,"ph_SetupImage: PhCreateImage failed !\n");
return -1;
}
}
screen->pixels = SDL_Image->image;
screen->pitch = SDL_Image->bpl; /* Recalculated pitch, created by PhCreateImage */
mask = ph_GetColourMasks(type);
if (mask != NULL)
{
SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0);
}
this->UpdateRects = ph_NormalUpdate;
return 0;
}
int ph_SetupOCImage(_THIS, SDL_Surface *screen)
{
const struct ColourMasks *mask;
int type = 0;
int bpp;
screen->flags &= ~SDL_DOUBLEBUF;
OCImage.flags = screen->flags;
bpp=screen->format->BitsPerPixel;
/* Determine image type */
switch(bpp)
{
case 8: {
type = Pg_IMAGE_PALETTE_BYTE;
}
break;
case 15:{
type = Pg_IMAGE_DIRECT_555;
}
break;
case 16:{
type = Pg_IMAGE_DIRECT_565;
}
break;
case 24:{
type = Pg_IMAGE_DIRECT_888;
}
break;
case 32:{
type = Pg_IMAGE_DIRECT_8888;
}
break;
default:{
fprintf(stderr,"ph_SetupOCImage(): unsupported bpp=%d !\n", bpp);
return -1;
}
break;
}
/* Currently only offscreen contexts with the same bit depth as the
* display can be created. */
OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN);
if (OCImage.offscreen_context == NULL)
{
fprintf(stderr, "ph_SetupOCImage(): PdCreateOffscreenContext failed !\n");
return -1;
}
/* If the bit depth of the context is different than was requested,
* these values need to be updated accordingly. SDL will
* allocate a shadow surface if it needs to. */
mask = ph_GetColourMasks(OCImage.offscreen_context->format);
if (mask != NULL)
{
SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0);
if (mask->bpp > 8)
{
screen->flags &= ~SDL_HWPALETTE;
}
}
screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */
OCImage.dc_ptr.ptr8 = (unsigned char *) PdGetOffscreenContextPtr(OCImage.offscreen_context);
if (OCImage.dc_ptr.ptr8 == NULL)
{
fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n");
return -1;
}
OCImage.FrameData0 = OCImage.dc_ptr.ptr8;
OCImage.CurrentFrameData = OCImage.FrameData0;
OCImage.current = 0;
PhDCSetCurrent(OCImage.offscreen_context);
screen->pixels = OCImage.CurrentFrameData;
this->UpdateRects = ph_OCUpdate;
return 0;
}
int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen)
{
this->UpdateRects = ph_OpenGLUpdate;
return 0;
}
int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen)
{
const struct ColourMasks *mask;
screen->flags &= ~SDL_DOUBLEBUF;
OCImage.flags = screen->flags;
OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY);
if (OCImage.offscreen_context == NULL)
{
fprintf(stderr, "ph_SetupFullScreenImage(): PdCreateOffscreenContext failed !\n");
return -1;
}
/* If the bit depth of the context is different than was requested,
* these values need to be updated accordingly. SDL will
* allocate a shadow surface if it needs to. */
mask = ph_GetColourMasks(OCImage.offscreen_context->format);
if (mask != NULL)
{
SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0);
if (mask->bpp > 8)
{
screen->flags &= ~SDL_HWPALETTE;
}
}
screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */
OCImage.dc_ptr.ptr8 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context);
if (OCImage.dc_ptr.ptr8 == NULL)
{
fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n");
return -1;
}
/* wait for hw */
PgWaitHWIdle();
OCImage.FrameData0 = OCImage.dc_ptr.ptr8;
OCImage.CurrentFrameData = OCImage.FrameData0;
OCImage.current = 0;
PhDCSetCurrent(OCImage.offscreen_context);
screen->pixels = OCImage.CurrentFrameData;
this->UpdateRects = ph_OCUpdate;
return 0;
}
void ph_DestroyImage(_THIS, SDL_Surface *screen)
{
if (OCImage.offscreen_context != NULL)
{
PhDCRelease(OCImage.offscreen_context);
OCImage.offscreen_context = NULL;
OCImage.FrameData0 = NULL;
OCImage.FrameData1 = NULL;
}
if (SDL_Image)
{
/* if palette allocated, free it */
if (SDL_Image->palette)
{
free(SDL_Image->palette);
}
PgShmemDestroy(SDL_Image->image);
free(SDL_Image);
}
/* Must be zeroed everytime */
SDL_Image = NULL;
if (screen)
{
screen->pixels = NULL;
}
}
int ph_SetupUpdateFunction(_THIS, SDL_Surface *screen, Uint32 flags)
{
ph_DestroyImage(this, screen);
if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)
{
return ph_SetupFullScreenImage(this, screen);
}
if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE)
{
return ph_SetupOCImage(this, screen);
}
if ((flags & SDL_OPENGL)==SDL_OPENGL)
{
return ph_SetupOpenGLImage(this, screen);
}
return ph_SetupImage(this, screen);
}
int ph_AllocHWSurface(_THIS, SDL_Surface *surface)
{
return(-1);
}
void ph_FreeHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
int ph_FlipHWSurface(_THIS, SDL_Surface *surface)
{
return(0);
}
int ph_LockHWSurface(_THIS, SDL_Surface *surface)
{
return(0);
}
void ph_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects)
{
this->GL_SwapBuffers(this);
return;
}
void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
{
PhPoint_t ph_pos;
PhRect_t ph_rect;
int i;
for (i=0; i<numrects; ++i)
{
if (rects[i].w==0) /* Clipped? */
{
continue;
}
ph_pos.x = rects[i].x;
ph_pos.y = rects[i].y;
ph_rect.ul.x = rects[i].x;
ph_rect.ul.y = rects[i].y;
ph_rect.lr.x = rects[i].x + rects[i].w;
ph_rect.lr.y = rects[i].y + rects[i].h;
if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0)
{
fprintf(stderr,"ph_NormalUpdate(): PgDrawPhImageRectmx failed !\n");
}
}
if (PgFlush() < 0)
{
fprintf(stderr,"ph_NormalUpdate(): PgFlush failed.\n");
}
}
void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects)
{
int i;
PhPoint_t zero = {0};
PhArea_t src_rect;
PhArea_t dest_rect;
PgSetRegion(PtWidgetRid(window));
PgSetClipping(0, NULL);
PgWaitHWIdle();
for (i=0; i<numrects; ++i)
{
if (rects[i].w == 0) /* Clipped? */
{
continue;
}
src_rect.pos.x=rects[i].x;
src_rect.pos.y=rects[i].y;
dest_rect.pos.x=rects[i].x;
dest_rect.pos.y=rects[i].y;
src_rect.size.w=rects[i].w;
src_rect.size.h=rects[i].h;
dest_rect.size.w=rects[i].w;
dest_rect.size.h=rects[i].h;
zero.x = 0;
zero.y = 0;
PgSetTranslation(&zero, 0);
PgSetRegion(PtWidgetRid(window));
PgSetClipping(0, NULL);
PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect);
}
if (PgFlush() < 0)
{
fprintf(stderr,"ph_OCUpdate(): PgFlush failed.\n");
}
/* later used to toggling double buffer */
if (OCImage.current == 0)
{
OCImage.CurrentFrameData = OCImage.FrameData0;
}
else
{
OCImage.CurrentFrameData = OCImage.FrameData1;
}
}