include/SDL_active.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 26 Sep 2009 23:17:08 +0000
branchSDL-1.2
changeset 4246 8b8314cc34a6
parent 4217 4c4113c2162c
child 6137 4720145f848b
permissions -rw-r--r--
Fixed bug #810

Lauri Kenttä 2009-09-26 06:42:23 PDT

Support for disabling stdio redirect with environment variables.
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2009 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /**
    24  *  @file SDL_active.h
    25  *  Include file for SDL application focus event handling 
    26  */
    27 
    28 #ifndef _SDL_active_h
    29 #define _SDL_active_h
    30 
    31 #include "SDL_stdinc.h"
    32 #include "SDL_error.h"
    33 
    34 #include "begin_code.h"
    35 /* Set up for C function definitions, even when using C++ */
    36 #ifdef __cplusplus
    37 extern "C" {
    38 #endif
    39 
    40 /** @name The available application states */
    41 /*@{*/
    42 #define SDL_APPMOUSEFOCUS	0x01		/**< The app has mouse coverage */
    43 #define SDL_APPINPUTFOCUS	0x02		/**< The app has input focus */
    44 #define SDL_APPACTIVE		0x04		/**< The application is active */
    45 /*@}*/
    46 
    47 /* Function prototypes */
    48 /** 
    49  * This function returns the current state of the application, which is a
    50  * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
    51  * SDL_APPACTIVE.  If SDL_APPACTIVE is set, then the user is able to
    52  * see your application, otherwise it has been iconified or disabled.
    53  */
    54 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
    55 
    56 
    57 /* Ends C function definitions when using C++ */
    58 #ifdef __cplusplus
    59 }
    60 #endif
    61 #include "close_code.h"
    62 
    63 #endif /* _SDL_active_h */