docs.html
author Sam Lantinga <slouken@libsdl.org>
Fri, 29 Feb 2008 13:58:37 +0000
branchSDL-1.2
changeset 4141 8b10a6efad41
parent 4139 568c9b3c0167
child 4280 e1826b24ee8d
permissions -rw-r--r--
Added patch note for Sylvain's patch
     1 <HTML>
     2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
     3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000">
     4 
     5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
     6 <P>
     7 This source is stable, and is fully tested on all supported platforms.<br>
     8 Please send bug reports or questions to the SDL mailing list:<br>
     9 <a href="http://www.libsdl.org/mailing-list.php"
    10         >http://www.libsdl.org/mailing-list.php</a><br>
    11 The latest stable release may be found on the
    12 	<a href="http://www.libsdl.org/">SDL website</A>.
    13 </P>
    14 
    15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
    16 
    17 <H2> SDL 1.2.14 Release Notes </H2>
    18 <P>
    19 SDL 1.2.14 is a minor bug fix release.
    20 </P>
    21 
    22 <H3> General Notes </H3>
    23 
    24 <BLOCKQUOTE>
    25 <P>
    26 	Fixed flicker when resizing the SDL window
    27 </P>
    28 </BLOCKQUOTE>
    29 
    30 <H3> Unix Notes </H3>
    31 
    32 <BLOCKQUOTE>
    33 <P>
    34 	Added configure option --enable-screensaver, to allow enabling the screensaver by default.
    35 </P>
    36 <P>
    37 	Use XResetScreenSaver() instead of disabling screensaver entirely.
    38 </P>
    39 </BLOCKQUOTE>
    40 
    41 <H3> Windows Notes </H3>
    42 
    43 <BLOCKQUOTE>
    44 <P>
    45 </P>
    46 </BLOCKQUOTE>
    47 
    48 <H3> Mac OS X Notes </H3>
    49 
    50 <BLOCKQUOTE>
    51 <P>
    52 </P>
    53 </BLOCKQUOTE>
    54 
    55 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
    56 
    57 <H2> SDL 1.2.13 Release Notes </H2>
    58 <P>
    59 SDL 1.2.13 is a minor bug fix release.
    60 </P>
    61 
    62 <H3> General Notes </H3>
    63 
    64 <BLOCKQUOTE>
    65 <P>
    66 	Fixed link error when building with Intel Compiler 10.
    67 </P>
    68 <P>
    69 	Removed stray C++ comment from public headers.
    70 </P>
    71 </BLOCKQUOTE>
    72 
    73 <H3> Unix Notes </H3>
    74 
    75 <BLOCKQUOTE>
    76 <P>
    77 	Fixed crash in SDL_SoftStretch() on secure operating systems.
    78 </P>
    79 <P>
    80 	Fixed undefined symbol on X11 implementations without UTF-8 support.
    81 </P>
    82 <P>
    83 	Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
    84 </P>
    85 <P>
    86 	Scan for all joysticks on Linux instead of stopping at one that was removed.
    87 </P>
    88 <P>
    89 	Fixed use of sdl-config arguments in sdl.m4
    90 </P>
    91 </BLOCKQUOTE>
    92 
    93 <H3> Windows Notes </H3>
    94 
    95 <BLOCKQUOTE>
    96 <P>
    97 	Fixed crash when a video driver reports higher than 32 bpp video modes.
    98 </P>
    99 <P>
   100 	Fixed restoring the desktop after setting a 24-bit OpenGL video mode.
   101 </P>
   102 <P>
   103 	Fixed window titles on Windows 95/98/ME.
   104 </P>
   105 <P>
   106 	Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons.
   107 </P>
   108 <P>
   109 	Added support for quoted command line arguments.
   110 </P>
   111 </BLOCKQUOTE>
   112 
   113 <H3> Mac OS X Notes </H3>
   114 
   115 <BLOCKQUOTE>
   116 <P>
   117 	SDL now builds on Mac OS X 10.5 (Leopard).
   118 </P>
   119 <P>
   120 	Fixed high frequency crash involving text input.
   121 </P>
   122 <P>
   123 	Fixed beeping when the escape key is pressed and UNICODE translation is enabled.
   124 </P>
   125 <P>
   126 	Improved trackpad scrolling support.
   127 </P>
   128 <P>
   129 	Fixed joystick hat reporting for certain joysticks.
   130 </P>
   131 </BLOCKQUOTE>
   132 
   133 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   134 
   135 <H2> SDL 1.2.12 Release Notes </H2>
   136 <P>
   137 SDL 1.2.12 is a minor bug fix release.
   138 </P>
   139 
   140 <H3> General Notes </H3>
   141 
   142 <BLOCKQUOTE>
   143 <P>
   144 	Added support for the PulseAudio sound server: http://www.pulseaudio.org/
   145 </P>
   146 <P>
   147 	Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11.
   148 </P>
   149 <P>
   150 	Fixed buffer overrun crash when resampling audio rates.
   151 </P>
   152 <P>
   153 	Fixed audio bug where converting to mono was doubling the volume.
   154 </P>
   155 <P>
   156 	Fixed off-by-one error in the C implementation of SDL_revcpy()
   157 </P>
   158 <P>
   159 	Fixed compiling with Sun Studio.
   160 </P>
   161 <P>
   162 	Support for AmigaOS has been removed from the main SDL code.
   163 </P>
   164 <P>
   165 	Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code.
   166 </P>
   167 <P>
   168 	Unofficial support for the S60/SymbianOS platform has been added.
   169 </P>
   170 <P>
   171 	Unofficial support for the Nintendo DS platform has been added.
   172 </P>
   173 <P>
   174 	Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only).
   175 </P>
   176 </BLOCKQUOTE>
   177 
   178 <H3> Unix Notes </H3>
   179 
   180 <BLOCKQUOTE>
   181 <P>
   182 	Fixed detection of X11 DGA mouse support.
   183 </P>
   184 <P>
   185 	Improved XIM support for asian character sets.
   186 </P>
   187 <P>
   188 	The GFX_Display has been added to the X11 window information in SDL_syswm.h.
   189 </P>
   190 <P>
   191 	Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
   192 </P>
   193 <P>
   194 	Fixed hang or crash at startup if aRts can't access the hardware.
   195 </P>
   196 <P>
   197 	Fixed relative mouse mode when the cursor starts outside the X11 window.
   198 </P>
   199 <P>
   200 	Fixed accidental free of stack memory in X11 mouse acceleration code.
   201 </P>
   202 <P>
   203 	Closed minor memory leak in XME code.
   204 </P>
   205 <P>
   206 	Fixed TEXTRELs in the library to resolve some PIC issues.
   207 </P>
   208 </BLOCKQUOTE>
   209 
   210 <H3> Windows Notes </H3>
   211 
   212 <BLOCKQUOTE>
   213 <P>
   214 	The GDI video driver makes better use of the palette in 8-bit modes.
   215 </P>
   216 <P>
   217 	The windib driver now supports more mouse buttons with WM_XBUTTON events.
   218 </P>
   219 <P>
   220 	On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed.
   221 </P>
   222 <P>
   223 	Added support for UTF-8 window titles on Windows.
   224 </P>
   225 <P>
   226 	Fixed joystick detection on Windows.
   227 </P>
   228 <P>
   229 	Improved performance with Win32 file I/O.
   230 </P>
   231 <P>
   232 	Fixed HBITMAP leak in GAPI driver.
   233 </P>
   234 </BLOCKQUOTE>
   235 
   236 <H3> Mac OS X Notes </H3>
   237 
   238 <BLOCKQUOTE>
   239 <P>
   240 	Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
   241 </P>
   242 <P>
   243 	Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
   244 </P>
   245 <P>
   246 	Fixed blitting alignment in Altivec alpha blit functions.
   247 </P>
   248 <P>
   249 	Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
   250 </P>
   251 <P>
   252 	Fixed joystick calibration code on Mac OS X.
   253 </P>
   254 <P>
   255 	Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
   256 </P>
   257 <P>
   258 	Fixed changing the cursor in fullscreen mode on Mac OS X.
   259 </P>
   260 </BLOCKQUOTE>
   261 
   262 <H3> Mac OS Classic Notes </H3>
   263 
   264 <BLOCKQUOTE>
   265 <P>
   266 	Added support for gamma ramps to both toolbox and DrawSprocket video drivers.
   267 </P>
   268 </BLOCKQUOTE>
   269 
   270 <H3> BeOS Notes </H3>
   271 
   272 <BLOCKQUOTE>
   273 <P>
   274 	Implemented mouse grabbing and mouse relative mode on BeOS.
   275 </P>
   276 </BLOCKQUOTE>
   277 
   278 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   279 
   280 <H2> SDL 1.2.11 Release Notes </H2>
   281 <P>
   282 SDL 1.2.11 is a minor bug fix release.
   283 </P>
   284 
   285 <H3> Unix Notes </H3>
   286 
   287 <BLOCKQUOTE>
   288 <P>
   289 	Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden.  This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
   290 </P>
   291 <P>
   292 	Fixed building SDL with Xinerama disabled.
   293 </P>
   294 <P>
   295 	Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
   296 </P>
   297 <P>
   298 	Added pkgconfig configuration support.
   299 </P>
   300 </BLOCKQUOTE>
   301 
   302 <H3> Windows Notes </H3>
   303 
   304 <BLOCKQUOTE>
   305 <P>
   306 	Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
   307 </P>
   308 <P>
   309 	The Win32 window positioning code works properly for windows with menus.
   310 </P>
   311 <P>
   312 	DirectSound audio quality has been improved on certain sound cards.
   313 </P>
   314 <P>
   315 	Fixed 5.1 audio channel ordering on Windows and Mac OS X.
   316 </P>
   317 <P>
   318 	Plugged a couple of minor memory leaks in the windib video driver.
   319 </P>
   320 <P>
   321 	Fixed type collision with stdint.h when building with gcc on Win32.
   322 </P>
   323 <P>
   324 	Fixed building with the Digital Mars Compiler on Win32.
   325 </P>
   326 </BLOCKQUOTE>
   327 
   328 <H3> Mac OS X Notes </H3>
   329 
   330 <BLOCKQUOTE>
   331 <P>
   332 	The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
   333 </P>
   334 </BLOCKQUOTE>
   335 
   336 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
   337 
   338 <H2> SDL 1.2.10 Release Notes </H2>
   339 <P>
   340 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
   341 </P>
   342 <H3> API enhancements </H3>
   343 <UL>
   344 <LI>
   345 	If SDL_OpenAudio() is passed zero for the desired format
   346 	fields, the following environment variables will be used
   347 	to fill them in:
   348 <pre><code>
   349 		SDL_AUDIO_FREQUENCY
   350 		SDL_AUDIO_FORMAT
   351 		SDL_AUDIO_CHANNELS
   352 		SDL_AUDIO_SAMPLES
   353 </code></pre>
   354 	If an environment variable is not specified, it will be set
   355 	to a reasonable default value.
   356 <LI>
   357 	SDL_SetVideoMode() now accepts 0 for width or height and will use
   358 	the current video mode (or the desktop mode if no mode has been set.)
   359 <LI>
   360 	Added current_w and current_h to the SDL_VideoInfo structure,
   361 	which is set to the desktop resolution during video intialization,
   362 	and then set to the current resolution when a video mode is set.
   363 <LI>
   364 	SDL_GL_LoadLibrary() will load the system default OpenGL library
   365 	if it is passed NULL as a parameter.
   366 <LI>
   367 	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
   368 <LI>
   369 	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
   370 <LI>
   371 	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
   372 <LI>
   373 	Added SDL_GetKeyRepeat() to query the key repeat settings.
   374 <LI>
   375 	Added the "dummy" audio driver, which can be used to emulate audio
   376 	output without a sound card.
   377 <LI>
   378 	Added SDL_config.h, with defaults for various build environments.
   379 </UL>
   380 
   381 <H3> General Notes </H3>
   382 
   383 <BLOCKQUOTE>
   384 <P>
   385 	The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
   386 <P>
   387 	The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
   388 <P>
   389 	SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
   390 <P>
   391 	SDL is licensed under version 2.1 of the GNU Lesser General Public License.
   392 <P>
   393 	The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment.  See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
   394 <P>
   395 	SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
   396 <P>
   397 	Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
   398 </BLOCKQUOTE>
   399 
   400 <H3> Unix Notes </H3>
   401 
   402 <BLOCKQUOTE>
   403 <P>
   404 	The X11 libraries are dynamically loaded at runtime by default.  This allows the distributed version of SDL to run on systems without X11 libraries installed.
   405 <P>
   406 	The XiG XME extension code is now included in the X11 video driver by default.
   407 <P>
   408 	XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers.  You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
   409 <P>
   410 	Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes.  Note that changing the video modes only works on screen 0.
   411 <P>
   412 	XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
   413 <P>
   414 	SDL windows are no longer transparent in X11 compositing systems like XGL.
   415 <P>
   416 	The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
   417 <P>
   418 	The X11 input driver now uses XIM to handle international input.
   419 <P>
   420 	The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers.  This behavior will be formalized and selectable in SDL 1.3.
   421 <P>
   422 	Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
   423 <P>
   424 	The DGA video driver now waits for pending blits involving surfaces before they are freed.  This prevents display oddities when using SDL_DisplayFormat() to convert many images.
   425 <P>
   426 	The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
   427 <P>
   428 	The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
   429 <P>
   430 	The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
   431 <P>
   432 	The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice.  It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
   433 <P>
   434 	The SVGAlib video driver now has support for banked (non-linear) video modes.
   435 <P>
   436 	A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg.  See the file README.wscons in the SDL source distribution for details.
   437 <P>
   438 	Many patches have been incorporated from *BSD ports.
   439 </BLOCKQUOTE>
   440 
   441 <H3> Windows Notes </H3>
   442 
   443 <BLOCKQUOTE>
   444 <P>
   445 	The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista.  The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
   446 <P>
   447 	SDL has been ported to 64-bit Windows.
   448 <P>
   449 	Dmitry Yakimov contributed a GAPI video driver for Windows CE.
   450 <P>
   451 	The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions.  A full API for querying and selecting refresh rates is planned for SDL 1.3.
   452 <P>
   453 	Dialog boxes are now shown when SDL is in windowed OpenGL mode.
   454 <P>
   455 	The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
   456 <P>
   457 	An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
   458 <P>
   459 	Window positions are retained when switching between fullscreen and windowed modes.
   460 <P>
   461 	ToUnicode() is used, when available, for improved handling of international keyboard input.
   462 <P>
   463 	The PrtScrn is now treated normally with both key down and key up events.
   464 <P>
   465 	Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
   466 <P>
   467 	Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
   468 <P>
   469 	An MCI error when playing the last track on a CD-ROM has been fixed.
   470 <P>
   471 	OpenWatcom projects for building SDL have been provided by Marc Peter.
   472 </BLOCKQUOTE>
   473 
   474 <H3> Mac OS X Notes </H3>
   475 
   476 <BLOCKQUOTE>
   477 <P>
   478 	SDL now supports building Universal binaries, both through Xcode projects and when using configure/make.  See README.MacOSX in the SDL source archive for details.
   479 <P>
   480 	The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
   481 <P>
   482 	Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
   483 <P>
   484 	Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
   485 </BLOCKQUOTE>
   486 
   487 <H3> OS/2 Notes </H3>
   488 
   489 <BLOCKQUOTE>
   490 <P>
   491 	Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle.  See the file README.OS2 in the SDL source distribution for details.
   492 </BLOCKQUOTE>
   493 
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   497 </HTML>