README
author Sam Lantinga <slouken@libsdl.org>
Mon, 25 Jun 2007 00:50:20 +0000
branchSDL-1.2
changeset 3976 8582c6a5ca16
parent 3888 6d2e1961661a
permissions -rw-r--r--
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
     1 
     2                          Simple DirectMedia Layer
     3 
     4                                   (SDL)
     5 
     6                                 Version 1.2
     7 
     8 ---
     9 http://www.libsdl.org/
    10 
    11 This is the Simple DirectMedia Layer, a general API that provides low
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    14 
    15 The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS,
    16 MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX,
    17 and QNX.  The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
    18 RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially
    19 supported.
    20 
    21 SDL is written in C, but works with C++ natively, and has bindings to
    22 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    23 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    24 Pike, Pliant, Python, Ruby, and Smalltalk.
    25 
    26 This library is distributed under GNU LGPL version 2, which can be
    27 found in the file  "COPYING".  This license allows you to use SDL
    28 freely in commercial programs as long as you link with the dynamic
    29 library.
    30 
    31 The best way to learn how to use SDL is to check out the header files in
    32 the "include" subdirectory and the programs in the "test" subdirectory.
    33 The header files and test programs are well commented and always up to date.
    34 More documentation is available in HTML format in "docs/index.html", and
    35 a documentation wiki is available online at:
    36 	http://www.libsdl.org/cgi/docwiki.cgi
    37 
    38 The test programs in the "test" subdirectory are in the public domain.
    39 
    40 Frequently asked questions are answered online:
    41 	http://www.libsdl.org/faq.php
    42 
    43 If you need help with the library, or just want to discuss SDL related
    44 issues, you can join the developers mailing list:
    45 	http://www.libsdl.org/mailing-list.php
    46 
    47 Enjoy!
    48 	Sam Lantinga				(slouken@libsdl.org)
    49