TODO
author Sam Lantinga <slouken@libsdl.org>
Thu, 01 Jan 2009 18:49:43 +0000
changeset 2944 7dac01628a8b
parent 2921 3c45e98e0547
child 2945 e38423786728
permissions -rw-r--r--
Windows line drawing support is implemented
     1 
     2 1.3 release checklist:
     3  * Add higher precision timers for profiling
     4  * Implement YUV texture support
     5    - in progress, software support is done, Ryan is working on OpenGL shaders
     6  * Implement desktop video mode change notification?
     7  * Implement icon support (with translucency?)
     8  * Add diagonal line clipping to SDL_IntersectRectAndLine()
     9  * Add OpenGL 3.0 context support
    10  * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
    11  * Verify mouse grab support
    12  * Properly handle mouse grab with Vista DPI scaling
    13  * Make sure the mouse is where it's supposed to be when un-grabbed
    14  * Test native window codepath
    15  * Add keyboard enumeration / name query API
    16 
    17 Wish list for the 1.3 development branch:
    18 http://bugzilla.libsdl.org/
    19 
    20  * Add a way to register custom events
    21  * DirectInput joystick support needs to be implemented
    22  * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
    23  * Shaped windows, windows without borders
    24  * Multiple display support
    25  * Add a timestamp to events
    26  * Add audio input API
    27  * Add modifier state to key and button events
    28 
    29 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
    30 int and evaluate all the rest of the datatypes.  This is the only place
    31 we should do it though, since the 1.2 series should not break binary
    32 compatibility in this way.
    33 
    34 Requests:
    35  * PCM and CDROM volume control (deprecated, but possible)