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SDL_QWin.h
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SDL_QWin.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_QWin_h
#define _SDL_QWin_h
#include <stdio.h>
#include <qimage.h>
#include <qpixmap.h>
#include <qwidget.h>
#include <qpainter.h>
#include <qdirectpainter_qws.h>
#include "SDL_events.h"
extern "C"
{
#include "../../events/SDL_events_c.h"
};
typedef enum
{
SDL_QT_NO_ROTATION = 0,
SDL_QT_ROTATION_90,
SDL_QT_ROTATION_270
} screenRotationT;
extern screenRotationT screenRotation;
class SDL_QWin:public QWidget
{
void QueueKey (QKeyEvent * e, int pressed);
public:
SDL_QWin (const QSize & size);
virtual ~ SDL_QWin ();
virtual bool shown (void)
{
return isVisible ();
}
/* If called, the next resize event will not be forwarded to SDL. */
virtual void inhibitResize (void)
{
my_inhibit_resize = true;
}
void setImage (QImage * image);
void setOffset (int x, int y)
{
my_offset = QPoint (x, y);
}
void GetXYOffset (int &x, int &y)
{
x = my_offset.x ();
y = my_offset.y ();
}
QImage *image (void)
{
return my_image;
}
void setWFlags (WFlags flags)
{
QWidget::setWFlags (flags);
my_flags = flags;
}
const QPoint & mousePos () const
{
return my_mouse_pos;
}
void setMousePos (const QPoint & newpos);
void setFullscreen (bool);
bool lockScreen (bool force = false);
void unlockScreen ();
void repaintRect (const QRect & rect);
protected:
/* Handle resizing of the window */
virtual void resizeEvent (QResizeEvent * e);
void focusInEvent (QFocusEvent *);
void focusOutEvent (QFocusEvent *);
void closeEvent (QCloseEvent * e);
void mouseMoveEvent (QMouseEvent * e);
void mousePressEvent (QMouseEvent * e);
void mouseReleaseEvent (QMouseEvent * e);
void paintEvent (QPaintEvent * ev);
void keyPressEvent (QKeyEvent * e)
{
QueueKey (e, 1);
}
void keyReleaseEvent (QKeyEvent * e)
{
QueueKey (e, 0);
}
private:
bool repaintRotation0 (const QRect & rect);
bool repaintRotation1 (const QRect & rect);
bool repaintRotation3 (const QRect & rect);
void enableFullscreen ();
QDirectPainter *my_painter;
QImage *my_image;
bool my_inhibit_resize;
QPoint my_offset;
QPoint my_mouse_pos;
WFlags my_flags;
WFlags my_has_fullscreen;
unsigned int my_locked;
};
#endif /* _SDL_QWin_h */
/* vi: set ts=4 sw=4 expandtab: */