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SDL_ph_video.h
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SDL_ph_video.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
/*
static PhEvent_t *event;
static PtAppContext_t app;
static PtWidget_t *window;
static PgVideoModes_t modelist;
static PdOffscreenContext_t *Buff[2];
static PdDirectContext_t *directContext;
static PhRect_t screenRect,windowRect;
static PgColor_t currRGB;
static PhPoint_t zeroPoint;
static char keyque[ QUE_SIZE ],keyMatrix[256];
static int queput,queget;
static int modeSet;
static PgHWCaps_t hwCaps;
static PgDisplaySettings_t mode_settings;
static int rshift1,rshift2,gshift1,gshift2,bshift1,bshift2;
static int backPitch;
static unsigned RBitMask,GBitMask,BBitMask;
static unsigned TranslatedFillColor;
*/
#ifndef _SDL_ph_video_h
#define _SDL_ph_video_h
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "Ph.h"
#include "Pt.h"
#include <photon/Pg.h>
#include <photon/PdDirect.h>
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
typedef union vidptr{
uint8_t *volatile ptr8;
uint16_t *volatile ptr16;
uint32_t *volatile ptr32;
} VidPtr_t;
typedef struct {
unsigned char *Y;
unsigned char *V;
unsigned char *U;
}FRAMEDATA;
#define EVENT_SIZE sizeof( PhEvent_t ) + 1000
/* Private display data */
struct SDL_PrivateVideoData {
int local_ph; /* Flag: true if local display */
PtAppContext_t app;
PgDisplaySettings_t mode_settings;
PtWidget_t *window; /* used to handle input events */
PhImage_t *image; /* used to display image */
struct {
PdDirectContext_t *direct_context;
PdOffscreenContext_t *offscreen_context;
VidPtr_t dc_ptr;
FRAMEDATA *CurrentFrameData;
FRAMEDATA *FrameData0;
FRAMEDATA *FrameData1;
int current;
long Stride;
long flags;
} ocimage;
PhDrawContext_t *ScreenDC; //=NULL;
signed short old_video_mode; //=-1;
signed short old_refresh_rate; //=-1;
PgHWCaps_t graphics_card_caps;
PdDirectContext_t *directContext;
PdOffscreenContext_t *Buff[2];
struct _Ph_ctrl* ctrl_channel;
PhGC_t *Pt_GC, *Pg_GC; /* Graphic contexts to switch between Pt and Pg APIs */
/* The variables used for displaying graphics */
/* The current width and height of the fullscreen mode */
int current_w;
int current_h;
/* Support for internal mouse warping */
struct {
int x;
int y;
} mouse_last;
struct {
int numerator;
int denominator;
int threshold;
} mouse_accel;
int mouse_relative;
WMcursor* BlankCursor;
int depth; /* current visual depth (not bpp) */
int use_vidmode;
int currently_fullscreen;
/* Automatic mode switching support (entering/leaving fullscreen) */
Uint32 switch_waiting;
Uint32 switch_time;
/* Prevent too many XSync() calls */
int blit_queued;
short *iconcolors; /* List of colors used by the icon */
PhEvent_t* event;
};
#define local_ph (this->hidden->local_ph)
#define app (this->hidden->app)
#define mode_settings (this->hidden->mode_settings)
#define window (this->hidden->window)
#define directContext (this->hidden->directContext)
#define Buff (this->hidden->Buff)
#define ctrl_channel (this->hidden->ctrl_channel)
#define SDL_Image (this->hidden->image)
#define OCImage (this->hidden->ocimage)
#define old_video_mode (this->hidden->old_video_mode)
#define old_refresh_rate (this->hidden->old_refresh_rate)
#define graphics_card_caps (this->hidden->graphics_card_caps)
#define Pt_GC (this->hidden->Pt_GC)
#define Pg_GC (this->hidden->Pg_GC)
/* Old variable names */
#define swap_pixels (this->hidden->swap_pixels)
#define current_w (this->hidden->current_w)
#define current_h (this->hidden->current_h)
#define mouse_last (this->hidden->mouse_last)
#define mouse_accel (this->hidden->mouse_accel)
#define mouse_relative (this->hidden->mouse_relative)
#define saved_mode (this->hidden->saved_mode)
#define saved_view (this->hidden->saved_view)
#define use_vidmode (this->hidden->use_vidmode)
#define currently_fullscreen (this->hidden->currently_fullscreen)
#define switch_waiting (this->hidden->switch_waiting)
#define switch_time (this->hidden->switch_time)
#define blit_queued (this->hidden->blit_queued)
#define SDL_iconcolorIs (this->hidden->iconcolors)
#define event (this->hidden->event)
#define SDL_BlankCursor (this->hidden->BlankCursor)
#endif /* _SDL_x11video_h */