src/thread/SDL_thread_c.h
author Sam Lantinga <slouken@lokigames.com>
Thu, 26 Apr 2001 16:45:43 +0000
changeset 0 74212992fb08
child 252 e8157fcb3114
permissions -rw-r--r--
Initial revision
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@devolution.com
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 #ifndef _SDL_thread_c_h
    29 #define _SDL_thread_c_h
    30 
    31 #include "SDL_error_c.h"
    32 #include "SDL_systhread_c.h"
    33 
    34 /* This is the system-independent thread info structure */
    35 struct SDL_Thread {
    36 	Uint32 threadid;
    37 	SYS_ThreadHandle handle;
    38 	int status;
    39 	SDL_error errbuf;
    40 	void *data;
    41 };
    42 
    43 /* This is the function called to run a thread */
    44 extern void SDL_RunThread(void *data);
    45 
    46 /* Routine to get the thread-specific error variable */
    47 extern SDL_error *SDL_GetErrBuf(void);
    48 
    49 #endif /* _SDL_thread_c_h */