CREDITS
author Sam Lantinga <slouken@lokigames.com>
Thu, 26 Apr 2001 16:45:43 +0000
changeset 0 74212992fb08
child 159 9841293e9e86
permissions -rw-r--r--
Initial revision
     1 
     2 Simple DirectMedia Layer CREDITS
     3 Thanks to everyone who made this possible, including:
     4 
     5 * Cliff Matthews, for giving me a reason to start this project. :)
     6  -- Executor rocks!  *grin*
     7 
     8 * Scott Call, for making a home for SDL on the 'Net, Thanks! :)
     9 
    10 * Michael Samuel and Loki Entertainment Software, for the SDL mailing list
    11 
    12 * Patrick Trainor and Jim Boucher, for the QNX Neutrino port
    13 
    14 * Gabriele Greco, for the Amiga port
    15 
    16 * Stan Shebs, for the initial MacOS X port
    17 
    18 * Carsten Griwodz for the AIX port
    19 
    20 * Mattias Engdegerd, for help with the Solaris port and lots of other code
    21 
    22 * Kent B Mein, for a place to do the IRIX port
    23 
    24 * Ash, for a place to do the OSF/1 Alpha port
    25 
    26 * David Sowsy, for help with the BeOS port
    27 
    28 * Max Watson, Matt Slot, and Kyle for help with the MacOS port
    29 
    30 * Jon Taylor for the GGI front-end
    31 
    32 * Paulus Esterhazy, for the Visual C++ testing and libraries
    33 
    34 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
    35 
    36 * Chris Nentwich, for the Hermes assembly blitters
    37 
    38 * Michael Vance and Jim Kutter for the X11 OpenGL support
    39 
    40 * Peter Wiklund, for the 1998 winning SDL logo,
    41   and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
    42 
    43 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
    44 
    45  And a big hand to everyone else who gave me appreciation, advice,
    46  and suggestions, especially the good folks on the SDL mailing list.
    47 
    48 THANKS! :)
    49 
    50   -- Sam Lantinga			<slouken@libsdl.org>
    51