README.ds
author Sam Lantinga <slouken@libsdl.org>
Sun, 20 Feb 2011 20:49:31 -0800
changeset 5367 71fe70373e58
parent 5289 1916a9e9714d
child 5423 b69fa50e80d7
permissions -rw-r--r--
Fixed bug 1105 (SDL_GetMouseState returns wrong location upon window re-activation)
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     2 Simple DirectMedia Layer for Nintendo DS
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     4 
     5 -Requirements-
     6 The devkitpro SDK available at http://devkitpro.org.
     7 Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM
     8 The necessary packages are devkitARM, libnds and default arm7.
     9 
    10 -Building SDL-
    11 After setting the devkitpro environment, type:
    12   make -f Makefile.ds
    13 
    14 This will compile and install the library and headers into the proper libnds directories.
    15 Additionnaly it will compile the general test, that you can run either on the DS or with desmume:
    16   desmume test/nds-test-progs/general/general.nds
    17 
    18 
    19 Note that the port is very basic and incomplete.