Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj
author Ryan C. Gordon <icculus@icculus.org>
Tue, 06 Aug 2013 00:23:04 -0400
changeset 7577 709056f2580a
parent 7288 d9fcd19ec866
child 8982 a41a6b334028
permissions -rw-r--r--
Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY.

Anisotropic filtering is meant to be used for textures at a stark
angle, not perpendicular to the camera.
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