WhatsNew.txt
author Ryan C. Gordon <icculus@icculus.org>
Tue, 06 Aug 2013 00:23:04 -0400
changeset 7577 709056f2580a
parent 7228 9cf41f66562c
child 7858 170c9f4c3c28
permissions -rw-r--r--
Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY.

Anisotropic filtering is meant to be used for textures at a stark
angle, not perpendicular to the camera.
     1 
     2 This is a list of API changes in SDL's version history.
     3