include/SDL_name.h
author Alex Szpakowski <slime73@gmail.com>
Fri, 18 Mar 2016 22:15:53 -0300
changeset 10121 6b6ded44e6e0
parent 9998 f67cf37e9cd4
child 10638 d11daa346140
permissions -rw-r--r--
Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef _SDLname_h_
    23 #define _SDLname_h_
    24 
    25 #if defined(__STDC__) || defined(__cplusplus)
    26 #define NeedFunctionPrototypes 1
    27 #endif
    28 
    29 #define SDL_NAME(X) SDL_##X
    30 
    31 #endif /* _SDLname_h_ */
    32 
    33 /* vi: set ts=4 sw=4 expandtab: */