README.txt
author Ozkan Sezer <sezeroz@gmail.com>
Thu, 10 May 2018 09:02:39 +0300
changeset 11980 5e1341f8c467
parent 10890 a2ec89f77e6b
permissions -rw-r--r--
make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf

The change makes sure that SDL_vsnprintf() nul terminates if it is
using _vsnprintf() for the job.

I made this patch for Watcom, whose _vsnprintf() doesn't guarantee
nul termination. The preprocessor check can be extended to windows
in general too, if required.

Closes bug #3769.
     1 
     2                          Simple DirectMedia Layer
     3 
     4                                   (SDL)
     5 
     6                                 Version 2.0
     7 
     8 ---
     9 https://www.libsdl.org/
    10 
    11 Simple DirectMedia Layer is a cross-platform development library designed
    12 to provide low level access to audio, keyboard, mouse, joystick, and graphics
    13 hardware via OpenGL and Direct3D. It is used by video playback software,
    14 emulators, and popular games including Valve's award winning catalog
    15 and many Humble Bundle games.
    16 
    17 More extensive documentation is available in the docs directory, starting
    18 with README.md
    19 
    20 Enjoy!
    21 	Sam Lantinga				(slouken@libsdl.org)