src/joystick/SDL_joystick_c.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 03 Jan 2018 10:03:25 -0800
changeset 11811 5d94cb6b24d3
parent 11581 49393a9dffe4
child 11934 a7061d1f4ee4
permissions -rw-r--r--
Updated copyright for 2018
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../SDL_internal.h"
    22 
    23 /* Useful functions and variables from SDL_joystick.c */
    24 #include "SDL_joystick.h"
    25 
    26 /* Initialization and shutdown functions */
    27 extern int SDL_JoystickInit(void);
    28 extern void SDL_JoystickQuit(void);
    29 
    30 /* Initialization and shutdown functions */
    31 extern int SDL_GameControllerInitMappings(void);
    32 extern void SDL_GameControllerQuitMappings(void);
    33 extern int SDL_GameControllerInit(void);
    34 extern void SDL_GameControllerQuit(void);
    35 
    36 /* Function to extract information from an SDL joystick GUID */
    37 extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
    38 
    39 /* Function to return whether a joystick name and GUID is a game controller  */
    40 extern SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid);
    41 
    42 /* Function to return whether a game controller should be ignored */
    43 extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid);
    44 
    45 /* Internal event queueing functions */
    46 extern void SDL_PrivateJoystickAdded(int device_index);
    47 extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
    48 extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
    49                                    Uint8 axis, Sint16 value);
    50 extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
    51                                    Uint8 ball, Sint16 xrel, Sint16 yrel);
    52 extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
    53                                   Uint8 hat, Uint8 value);
    54 extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
    55                                      Uint8 button, Uint8 state);
    56 extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
    57                                             SDL_JoystickPowerLevel ePowerLevel);
    58 
    59 /* Internal sanity checking functions */
    60 extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
    61 
    62 /* vi: set ts=4 sw=4 expandtab: */