test/testnativecocoa.m
author Alex Baines <alex@abaines.me.uk>
Tue, 19 Aug 2014 23:31:50 +0100
changeset 9097 56d712662a82
parent 3057 089a77aebb7d
permissions -rw-r--r--
Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events.
This is useful for applications that handle TEXTINPUT events but not TEXTEDITING events.
     1 
     2 #include "testnative.h"
     3 
     4 #ifdef TEST_NATIVE_COCOA
     5 
     6 #include <Cocoa/Cocoa.h>
     7 
     8 static void *CreateWindowCocoa(int w, int h);
     9 static void DestroyWindowCocoa(void *window);
    10 
    11 NativeWindowFactory CocoaWindowFactory = {
    12     "cocoa",
    13     CreateWindowCocoa,
    14     DestroyWindowCocoa
    15 };
    16 
    17 static void *CreateWindowCocoa(int w, int h)
    18 {
    19     NSAutoreleasePool *pool;
    20     NSWindow *nswindow;
    21     NSRect rect;
    22     unsigned int style;
    23 
    24     pool = [[NSAutoreleasePool alloc] init];
    25 
    26     rect.origin.x = 0;
    27     rect.origin.y = 0;
    28     rect.size.width = w;
    29     rect.size.height = h;
    30     rect.origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - rect.origin.y - rect.size.height;
    31 
    32     style = (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask);
    33 
    34     nswindow = [[NSWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:FALSE];
    35     [nswindow makeKeyAndOrderFront:nil];
    36 
    37     [pool release];
    38 
    39     return nswindow;
    40 }
    41 
    42 static void DestroyWindowCocoa(void *window)
    43 {
    44     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
    45     NSWindow *nswindow = (NSWindow *)window;
    46 
    47     [nswindow close];
    48     [pool release];
    49 }
    50 
    51 #endif