VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec
author Ryan C. Gordon <icculus@icculus.org>
Sun, 21 Oct 2018 22:40:17 -0400
changeset 12345 50e1cca28b39
parent 9942 e82bfd942409
permissions -rw-r--r--
wasapi/win32: Sort initial device lists by device GUID.

This makes an unchanged set of hardware always report devices in the same
order on each run.
     1 <?xml version="1.0"?>
     2 <package >
     3   <metadata>
     4     <id>SDL2main-WinRT-NonXAML</id>
     5     <version>2.0.4-Unofficial</version>
     6     <authors>Sam Lantinga</authors>
     7     <owners>David Ludwig</owners>
     8     <licenseUrl>http://libsdl.org/license.php</licenseUrl>
     9     <projectUrl>http://libsdl.org</projectUrl>
    10     <requireLicenseAcceptance>false</requireLicenseAcceptance>
    11     <description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
    12     <copyright>Copyright 2015</copyright>
    13     <tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
    14     <dependencies>
    15       <dependency id="SDL2-WinRT" version="2.0.4"/>
    16     </dependencies>
    17   </metadata>
    18   <files>
    19     <file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
    20     <file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
    21   </files>
    22 </package>