README.DC
author Sam Lantinga
Tue, 02 Dec 2008 17:14:04 +0000
changeset 2824 4dba7aa7ea77
parent 1462 c17d82103614
permissions -rw-r--r--
Added slow but complete blit fallback
Don't try to RLE encode surfaces that have alpha channel and alpha modulation
Don't turn on blending when converting an RGB surface to RGBA format
Do turn on blending when converting colorkey to alpha channel
     1 SDL for Dreamcast (beta2)
     2 
     3 	BERO
     4 	berobero@users.sourceforge.net 
     5 
     6 	http://www.geocities.co.jp/Playtown/2004/
     7 
     8 this work with kos-newlib
     9 http://sourceforge.net/projects/dcquake/
    10 
    11 compile
    12 - source environ.sh (from the KOS distribution)
    13 - make -f Makefile.dc
    14 
    15 compile with gl support
    16 - install latest libgl from http://sourceforge.net/projects/dcquake/
    17 - uncomment GL=1 in Makefile.dc
    18 - make -f Makefile.dc clean
    19 - make -f Makefile.dc
    20 
    21 install
    22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
    23 
    24 changelog:
    25 
    26 beta2
    27 - OpenGL support
    28 - Hardware page flip support
    29 
    30 beta
    31 - thread, timer don't tested so much.
    32 - not support OpenGL