src/events/SDL_windowevents.c
author Sam Lantinga <slouken@libsdl.org>
Mon, 29 May 2006 04:04:35 +0000
branchSDL-1.3
changeset 1668 4da1ee79c9af
parent 1662 782fd950bd46
child 1722 5daa04d862f1
permissions -rw-r--r--
more tweaking indent options
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 #include "SDL_config.h"
    23 
    24 /* Window event handling code for SDL */
    25 
    26 #include "SDL_events.h"
    27 #include "SDL_events_c.h"
    28 
    29 int
    30 SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, int data1,
    31                        int data2)
    32 {
    33     int posted;
    34 
    35     /* Post the event, if desired */
    36     posted = 0;
    37     if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) {
    38         SDL_Event event;
    39         event.type = SDL_WINDOWEVENT;
    40         event.window.event = windowevent;
    41         event.window.data1 = data1;
    42         event.window.data2 = data2;
    43         event.window.windowID = windowID;
    44         if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
    45             posted = 1;
    46             SDL_PushEvent(&event);
    47         }
    48     }
    49     return (posted);
    50 }
    51 
    52 /* vi: set ts=4 sw=4 expandtab: */