android-project/AndroidManifest.xml
author Sam Lantinga <slouken@libsdl.org>
Tue, 26 Mar 2013 05:09:09 -0700
changeset 7030 4a730984a56f
parent 6961 3ef29a1398ed
child 7044 30b7b0f09c51
permissions -rw-r--r--
Fixed compiler error with Cygwin
     1 <?xml version="1.0" encoding="utf-8"?>
     2 <!-- Replace org.libsdl.app with the identifier of your game below, e.g.
     3      com.gamemaker.game
     4 -->
     5 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
     6       package="org.libsdl.app"
     7       android:versionCode="1"
     8       android:versionName="1.0"
     9       android:installLocation="auto">
    10 
    11     <!-- Create a Java class extending SDLActivity and place it in a
    12          directory under src matching the package, e.g.
    13          	src/com/gamemaker/game/MyGame.java
    14 
    15          then replace "SDLActivity" with the name of your class (e.g. "MyGame")
    16          in the XML below.
    17 
    18          An example Java class can be found in README.android
    19     -->
    20     <application android:label="@string/app_name"
    21                  android:icon="@drawable/icon"
    22 	         android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
    23         <activity android:name="SDLActivity"
    24                   android:label="@string/app_name">
    25             <intent-filter>
    26                 <action android:name="android.intent.action.MAIN" />
    27                 <category android:name="android.intent.category.LAUNCHER" />
    28             </intent-filter>
    29         </activity>
    30     </application>
    31 
    32     <!-- Android 2.3.3 -->
    33     <uses-sdk android:minSdkVersion="10" /> 
    34 
    35     <!-- OpenGL ES 2.0 -->
    36     <uses-feature android:glEsVersion="0x00020000" /> 
    37 
    38     <!-- Allow writing to external storage -->
    39     <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> 
    40 </manifest>