strip_fPIC.sh
author Sam Lantinga <slouken@libsdl.org>
Sun, 25 Jul 2004 19:43:56 +0000
changeset 916 46916168361d
parent 22 48c34d68918e
permissions -rwxr-xr-x
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading

I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
     1 #!/bin/sh
     2 #
     3 # libtool assumes that the compiler can handle the -fPIC flag
     4 # This isn't always true (for example, nasm can't handle it)
     5 command=""
     6 while [ $# -gt 0 ]; do
     7     case "$1" in
     8         -?PIC)
     9             # Ignore -fPIC and -DPIC options
    10             ;;
    11         *)
    12             command="$command $1"
    13             ;;
    14     esac
    15     shift
    16 done
    17 echo $command
    18 exec $command