README.CVS
author Sam Lantinga <slouken@libsdl.org>
Sun, 25 Jul 2004 19:43:56 +0000
changeset 916 46916168361d
parent 895 ec659230eaac
child 1652 dc219ba4cf45
permissions -rw-r--r--
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading

I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
     1 
     2 The latest development version of SDL is available via CVS:
     3 
     4 cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs login
     5 # No password, so just hit enter when prompted for a password
     6 cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs checkout SDL
     7 
     8 When you check a fresh copy of SDL out of CVS, you need to generate
     9 the files used by make by running the "autogen.sh" script, which will
    10 run aclocal, automake, autoconf and then run configure.
    11 
    12 There is a web interface to cvs at http://www.libsdl.org/cgi/cvsweb.cgi
    13