test/testrumble.c
author David Ludwig <dludwig@pobox.com>
Tue, 12 Feb 2013 12:57:06 -0500
changeset 8424 3cf9501008f1
parent 5535 96594ac5fd1a
child 6771 55337ff4256f
permissions -rw-r--r--
WinRT: fixed bug: SDL_CreateWindow wouldn't work after an initial window was created + destroyed
     1 /*
     2   Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
     3 
     4   This software is provided 'as-is', without any express or implied
     5   warranty.  In no event will the authors be held liable for any damages
     6   arising from the use of this software.
     7 
     8   Permission is granted to anyone to use this software for any purpose,
     9   including commercial applications, and to alter it and redistribute it
    10   freely.
    11 */
    12 /*
    13 Copyright (c) 2011, Edgar Simo Serra
    14 All rights reserved.
    15 
    16 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
    17 
    18     * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
    19     * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
    20     * Neither the name of the Simple Directmedia Layer (SDL) nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
    21 
    22 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    23 */
    24 
    25 /*
    26  * includes
    27  */
    28 #include <stdlib.h>
    29 #include "SDL.h"
    30 #include "SDL_haptic.h"
    31 
    32 #include <stdio.h>              /* printf */
    33 #include <string.h>             /* strstr */
    34 #include <ctype.h>              /* isdigit */
    35 
    36 
    37 static SDL_Haptic *haptic;
    38 
    39 
    40 /**
    41  * @brief The entry point of this force feedback demo.
    42  * @param[in] argc Number of arguments.
    43  * @param[in] argv Array of argc arguments.
    44  */
    45 int
    46 main(int argc, char **argv)
    47 {
    48     int i;
    49     char *name;
    50     int index;
    51     SDL_HapticEffect efx[5];
    52     int id[5];
    53     int nefx;
    54     unsigned int supported;
    55 
    56     name = NULL;
    57     index = -1;
    58     if (argc > 1) {
    59         name = argv[1];
    60         if ((strcmp(name, "--help") == 0) || (strcmp(name, "-h") == 0)) {
    61             printf("USAGE: %s [device]\n"
    62                    "If device is a two-digit number it'll use it as an index, otherwise\n"
    63                    "it'll use it as if it were part of the device's name.\n",
    64                    argv[0]);
    65             return 0;
    66         }
    67 
    68         i = strlen(name);
    69         if ((i < 3) && isdigit(name[0]) && ((i == 1) || isdigit(name[1]))) {
    70             index = atoi(name);
    71             name = NULL;
    72         }
    73     }
    74 
    75     /* Initialize the force feedbackness */
    76     SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK |
    77              SDL_INIT_HAPTIC);
    78     printf("%d Haptic devices detected.\n", SDL_NumHaptics());
    79     if (SDL_NumHaptics() > 0) {
    80         /* We'll just use index or the first force feedback device found */
    81         if (name == NULL) {
    82             i = (index != -1) ? index : 0;
    83         }
    84         /* Try to find matching device */
    85         else {
    86             for (i = 0; i < SDL_NumHaptics(); i++) {
    87                 if (strstr(SDL_HapticName(i), name) != NULL)
    88                     break;
    89             }
    90 
    91             if (i >= SDL_NumHaptics()) {
    92                 printf("Unable to find device matching '%s', aborting.\n",
    93                        name);
    94                 return 1;
    95             }
    96         }
    97 
    98         haptic = SDL_HapticOpen(i);
    99         if (haptic == NULL) {
   100             printf("Unable to create the haptic device: %s\n",
   101                    SDL_GetError());
   102             return 1;
   103         }
   104         printf("Device: %s\n", SDL_HapticName(i));
   105     } else {
   106         printf("No Haptic devices found!\n");
   107         return 1;
   108     }
   109 
   110     /* We only want force feedback errors. */
   111     SDL_ClearError();
   112 
   113     if (SDL_HapticRumbleSupported(haptic) == SDL_FALSE) {
   114         printf("\nRumble not supported!\n");
   115         return 1;
   116     }
   117     if (SDL_HapticRumbleInit(haptic) != 0) {
   118         printf("\nFailed to initialize rumble: %s\n", SDL_GetError());
   119         return 1;
   120     }
   121     printf("Playing 2 second rumble at 0.5 magnitude.\n");
   122     if (SDL_HapticRumblePlay(haptic, 0.5, 5000) != 0) {
   123        printf("\nFailed to play rumble: %s\n", SDL_GetError() );
   124        return 1;
   125     }
   126     SDL_Delay(2000);
   127     printf("Stopping rumble.\n");
   128     SDL_HapticRumbleStop(haptic);
   129     SDL_Delay(2000);
   130     printf("Playing 2 second rumble at 0.3 magnitude.\n");
   131     if (SDL_HapticRumblePlay(haptic, 0.3, 5000) != 0) {
   132        printf("\nFailed to play rumble: %s\n", SDL_GetError() );
   133        return 1;
   134     }
   135     SDL_Delay(2000);
   136 
   137     /* Quit */
   138     if (haptic != NULL)
   139         SDL_HapticClose(haptic);
   140     SDL_Quit();
   141 
   142     return 0;
   143 }
   144