TODO
author David Ludwig <dludwig@pobox.com>
Tue, 12 Feb 2013 12:57:06 -0500
changeset 8424 3cf9501008f1
parent 6571 bbf4d53d9e37
permissions -rw-r--r--
WinRT: fixed bug: SDL_CreateWindow wouldn't work after an initial window was created + destroyed
     1 2.0 release checklist:
     2  * http://wiki.libsdl.org/moin.cgi/Roadmap
     3 
     4  * See why windows are being rearranged.  Is the shield window not up?
     5  * Make sure you can create and show a fullscreen window in one step
     6  * Write automated test case for multi-draw APIs
     7  * Implement assertion code on iPhone
     8  * Add __WINDOWS__ in addition to __WIN32__
     9  * Write test for fullscreen gamma to check X11 colormap handling
    10 
    11  * Check 1.2 revisions:
    12 	3554 - Need to resolve semantics for locking keys on different platforms
    13 	4874 - Do we want screen rotation?  At what level?
    14 	4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
    15 	4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
    16 	4865 - See if this is still needed (mouse coordinate clamping)
    17 	4866 - See if this is still needed (blocking window repositioning)
    18