TODO
author Sam Lantinga <slouken@libsdl.org>
Thu, 25 Dec 2008 05:39:54 +0000
changeset 2921 3c45e98e0547
parent 2911 45664f0e5f68
child 2944 7dac01628a8b
permissions -rw-r--r--
Don't forget OpenGL 3.0 support
     1 
     2 1.3 release checklist:
     3  * Add higher precision timers for profiling
     4  * Implement YUV texture support
     5    - in progress, software support is done, Ryan is working on OpenGL shaders
     6  * Implement desktop video mode change notification?
     7  * Implement icon support (with translucency?)
     8  * Add draw blend mode and line drawing support for win32
     9  * Add diagonal line clipping to SDL_IntersectRectAndLine()
    10  * Add OpenGL 3.0 context support
    11  * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
    12  * Verify mouse grab support
    13  * Properly handle mouse grab with Vista DPI scaling
    14  * Make sure the mouse is where it's supposed to be when un-grabbed
    15  * Test native window codepath
    16  * Add keyboard enumeration / name query API
    17 
    18 Wish list for the 1.3 development branch:
    19 http://bugzilla.libsdl.org/
    20 
    21  * Add a way to register custom events
    22  * DirectInput joystick support needs to be implemented
    23  * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
    24  * Shaped windows, windows without borders
    25  * Multiple display support
    26  * Add a timestamp to events
    27  * Add audio input API
    28  * Add modifier state to key and button events
    29 
    30 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
    31 int and evaluate all the rest of the datatypes.  This is the only place
    32 we should do it though, since the 1.2 series should not break binary
    33 compatibility in this way.
    34 
    35 Requests:
    36  * PCM and CDROM volume control (deprecated, but possible)