TODO
author Sam Lantinga <slouken@libsdl.org>
Sun, 09 May 2010 16:16:11 -0700
changeset 4461 39c22a953456
parent 3702 6604099437ac
child 4788 0bfda420c936
permissions -rw-r--r--
Make the compiler even happier
     1 
     2 1.3 release checklist:
     3  * http://wiki.libsdl.org/moin.cgi/Roadmap
     4 
     5  * See why windows are being rearranged.  Is the shield window not up?
     6  * Make sure you can create and show a fullscreen window in one step
     7  * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?)
     8  * Write automated test case for multi-draw APIs
     9  * Make sure you can build SDL without the renderer to slim it down a bunch
    10  * Implement assertion code on iPhone
    11  * Add __WINDOWS__ in addition to __WIN32__
    12 
    13  * Check 1.2 revisions:
    14 	3554 - Need to resolve semantics for locking keys on different platforms
    15 	4874 - Do we want screen rotation?  At what level?
    16 	4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
    17 	4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
    18 	4865 - See if this is still needed (mouse coordinate clamping)
    19 	4866 - See if this is still needed (blocking window repositioning)