Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
5 This library is SDL_free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 #include "SDL_sysvideo.h"
25 /* Useful functions and variables from SDL_sysevents.c */
27 #ifdef __BEOS__ /* The Be event loop runs in a separate thread */
28 #define MUST_THREAD_EVENTS
31 #ifdef WIN32 /* Win32 doesn't allow a separate event thread */
32 #define CANT_THREAD_EVENTS
35 #ifdef IPOD /* iPod doesn't support threading at all */
36 #define CANT_THREAD_EVENTS
39 #ifdef macintosh /* MacOS 7/8 don't support preemptive multi-tasking */
40 #define CANT_THREAD_EVENTS
43 #ifdef __OS2__ /* The OS/2 event loop runs in a separate thread */
44 #define MUST_THREAD_EVENTS